I love that you're eyeing Godot, but take your time to weigh the pros and cons.
It's a great engine, but no software is perfect and we don't want you to come to it in panic, and end up frustrated that it might not be the drop-in replacement for what you had to leave behind.
More than anything, we want people to have access to technology that empowers them to create the games they want to make, and have a good experience doing so.
Godot is one such option, but there are many others, both FOSS and proprietary. Try out a few before settling again!