@mode13h
Have you never noticed games installing the Visual C++ Redistributable Package? I.e. a runtime needed. You are wrong, the example fits perfectly. @redblacktree@akien@Emi
@Tom_ofB@redblacktree@akien@Emi Well... you don't need to use the Visual C++ Redistributable Package. It's been years but I've developed many application w/o using it and depending *only* on native Windows libraries.
But you are right when the redistributable package is used (as MFC did, IIRC).
@Tom_ofB @redblacktree @akien @Emi Well... you don't need to use the Visual C++ Redistributable Package. It's been years but I've developed many application w/o using it and depending *only* on native Windows libraries.
But you are right when the redistributable package is used (as MFC did, IIRC).
Sorry for the oversight.