More than anything, we want people to have access to technology that empowers them to create the games they want to make, and have a good experience doing so.
Godot is one such option, but there are many others, both FOSS and proprietary. Try out a few before settling again!
If you need insights into where Godot is at currently, and where it's headed, I'm happy to discuss it. You can ask questions in this thread, or DM me or @Emi.
If you're going to consider Godot for your games, we want you to do it in the right conditions so you can thrive.