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Peter Drake, he/him, LFHCfS 🔥

@akien @Emi
@LouisIngenthron

Okay, here are my big questions:

1) Can I use Synty assets with Godot?

2) What about packages like Pixel Crushers' Dialogue System or More Mountains' TopDown Engine?

3) If Godot is compatible with Unity stuff, does it carry forward all of Unity's "backward compatibility" warts?

1 comment
Remi123

@peterdrake @akien @Emi @LouisIngenthron

1. Mesh and material are relatively easy to import. I have 6 Synty pack imported with materials, including characters. Import fbx files into blender to create gltf.

2.Tools aren't compatible between unity and godot. Godot have two dialogue system that I remember.

3. Godot isn't compatible with Unity stuff. A team made a best effort to parse a package and import what is possible.

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