@peterdrake @akien @Emi @LouisIngenthron

1. Mesh and material are relatively easy to import. I have 6 Synty pack imported with materials, including characters. Import fbx files into blender to create gltf.

2.Tools aren't compatible between unity and godot. Godot have two dialogue system that I remember.

3. Godot isn't compatible with Unity stuff. A team made a best effort to parse a package and import what is possible.