@peterdrake @akien @Emi @LouisIngenthron
1. Mesh and material are relatively easy to import. I have 6 Synty pack imported with materials, including characters. Import fbx files into blender to create gltf.
2.Tools aren't compatible between unity and godot. Godot have two dialogue system that I remember.
3. Godot isn't compatible with Unity stuff. A team made a best effort to parse a package and import what is possible.