@akien @Emi I totally agree with you.
I have the opinion that many just overreacted to the news. At the same time I don't think that Unity decision is just pure greediness. If a game is making $200000 with more than 200000 installations, it'll be *honest from my side* to pay the tool that's making this possible.
We could discuss if $0.20 for installation is too much, anyway.
That being said, developers should show their appreciation by supporting (with $$$) even FOSS products like Godot.
@mode13h @akien @Emi Imagine the same revenue model applied to Visual Studio. Should every piece of software pay indefinitely for the tools used to create it?