There's been a trend on corporate social media lately...
What do you say to this proposal?
18 posts total
There's been a trend on corporate social media lately... What do you say to this proposal? What happens if a popular #Godot SDK is not maintained by its maker anymore? How can other community members step up? To solve this, we created a new #GitHub org, to collect 3rd party code in one place and allow for easier ownership transfer. Read more: https://godotengine.org/article/godot-sdk-integrations In a collaborative effort with #Meta we are happy to announce: the Godot Editor is now available in #EarlyAccess on the Meta Horizon store! This means you can develop games right on your headset without the need for an external computer 🥽 https://godotengine.org/article/godot-editor-horizon-store-early-access-release/
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@godotengine whoa, this might just make me upgrade from my Quest 2 and finally give Godot a proper try. Very cool! @godotengine now if only quest wasn't backed by a piece of shit company. good job guys! Here it comes: Godot 3.6 🍽️ Intended for games in production since before 4.0, this release contains backported QoL improvements and some bespoke rendering features. Enjoy the final result of a 2-year-long aging period 🍷 Report issues on GitHub: https://github.com/godotengine/godot/issues/new/choose Discuss on the forum: https://forum.godotengine.org/t/release-godot-3-6/81839?u=godot_team 📅 259 days We present to you: Godot 4.3 ✨ We hope you enjoy the new release page format as much as we did preparing it!
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@godotengine the release page looks incredible! 10/10! And written so clearly and playfully as well. Really inspiring Moving bones via script has become a lot easier 🦴 The animation team continues to remove skeletons from their closet in high speed, round of applause please! 👏 https://godotengine.org/article/design-of-the-skeleton-modifier-3d/ Importing your 3D models into Godot has never been easier - thanks to the amazing work done by the animation team: https://godotengine.org/article/introducing-the-improved-ufbx-importer-in-godot-4-3/ @godotengine I have had some difficulties importing looping animations lately from blender. More on this can be found in this post of mine
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@godotengine I know it's a meme, but I find it a bit sad for people that are looking forward advances in Godot's render. Would be nicer something similar from Godot
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@godotengine Woah, this is huge. Makes me think about how Undertale boosted Game Maker to a place of being taken seriously. Been with Godot since 2.x in 2016, congratulations on this!! This is awesome news Don't do this, people. It helps no one and if anything pushes people away from our community. Introducing the new #godotengine Forum 🎉 For the last couple of months, our Q&A platform has been in read-only mode. Now it has been superseded by our new and more powerful forum! @WinstonYallow wrote about it in our blog: What's this? #GodotEngine 3.6‽ #Godot4 is all shiny and amazing, but many of you still need strong 3.x support for your released and in-dev projects. Our contributors have started putting together a nice list of improvements, so let's have a first beta! https://godotengine.org/article/dev-snapshot-godot-3-6-beta-1/ The illustration picture is from Ivy Sly's amazing tactical, turn-based multiplayer 2D fighting game (!) Your Only Move Is HUSTLE. Check it out on Steam! We're back from #GDC23, where @godotengine had an official booth for the first time! It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅 Our retrospective: 4 years of development. Godot 4.0 sets sail NOW! ⛵️ A complete overhaul. A solid foundation to build upon. #GodotEngine
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We've just announced that the @godotengine project will soon be moving from @conservancy (to which we are forever grateful) to its very own Godot Foundation! That shouldn't change much in practice as we're keeping the same people, policies and goals, but this opens up some new possibilities to support #GodotEngine in the near future! #opensource #FOSS https://godotengine.org/article/godots-graduation-godot-moves-to-a-new-foundation Hello #Fediverse, and welcome to all the newly arrived! This is the official account for #GodotEngine: https://godotengine.org We'll try to share relevant news here more frequently ("we" being mostly @akien for now). Stay tuned for #Godot4 beta 4 sometime this week :) @godotengine @akien I'd love to see Godot more active on Mastodon :) Could we mirror Reduz's Tweets here? Or is that done already? HERE WE GO! #GodotEngine 3.5 is finally released, and it's amazingly feature-packed! 🧭 Navigation https://godotengine.org/article/godot-3-5-cant-stop-wont-stop @godotengine Almost forgot #Godot 3 still exists, given how excited I am about GD 4. Even so I salute the fact that important improvements are back-ported, this shows the team knows very well what it's doing. |
@godotengine help me remember, was the Godot from that play a clown?
@godotengine@mastodon.gamedev.place times new roman will also be funny to use
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Pretty good, but I think a cloud texture background and a cute froggy with no transparency would improve it.