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Godot Engine :godot:

A malware loader, “GodLoader,” has been found exploiting the Godot runtime. This highlights the importance of only downloading software from trusted sources.

Full details: godotengine.org/article/statem

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Poppe Carre :godot:

@godotengine Okay, I read that entire CPR report. From what I understand the big issue they have is that one can replace the .pck file of a game with malicious code. How is that different from running any suspicious executable off the internet? You can swap out files in *any* program to run malicious code.

Their conclusion of "everyone using Godot programs is potentially under attack" is insane. Anyone downloading anything off the internet is potentially under attack. Or am I missing something?

paint-goblin 🐀

@godotengine

I feel like this is a "nothing burger" ... Unreal or Unity3D or ... TensorFlow all have the same vulnerability, but, Godot doesn't have a legal department ...

Godot Engine :godot:

There's been a trend on corporate social media lately...

What do you say to this proposal?

#godot #godotengine

Full game engine logo
Godot spelled out in Comic Sans
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Thomas Lobig

@godotengine help me remember, was the Godot from that play a clown?

Duncan

@godotengine

Pretty good, but I think a cloud texture background and a cute froggy with no transparency would improve it.

Godot Engine :godot:

What happens if a popular #Godot SDK is not maintained by its maker anymore?

How can other community members step up?

To solve this, we created a new #GitHub org, to collect 3rd party code in one place and allow for easier ownership transfer.

Read more: godotengine.org/article/godot-

#godotengine #sdk

Godot Engine :godot:

In a collaborative effort with #Meta we are happy to announce: the Godot Editor is now available in #EarlyAccess on the Meta Horizon store!

This means you can develop games right on your headset without the need for an external computer 🥽

godotengine.org/article/godot-

#godot #godotengine #vr

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tomáš א mládek

@godotengine whoa, this might just make me upgrade from my Quest 2 and finally give Godot a proper try. Very cool!

:blobcatlaptop: gravitos :blobcatcomfsip:​

@godotengine now if only quest wasn't backed by a piece of shit company.

good job guys!

Godot Engine :godot:

Here it comes: Godot 3.6 🍽️

Intended for games in production since before 4.0, this release contains backported QoL improvements and some bespoke rendering features.

Enjoy the final result of a 2-year-long aging period 🍷

godotengine.org/article/godot-

#godot #godotengine #release

Godot Engine :godot:

📅 259 days
🧮 3,520 commits
👤 521 contributors

We present to you: Godot 4.3 ✨
godotengine.org/releases/4.3/

We hope you enjoy the new release page format as much as we did preparing it!

#godot #godotengine #release #version #upgrade

Godot Engine :godot:

Moving bones via script has become a lot easier 🦴

The animation team continues to remove skeletons from their closet in high speed, round of applause please! 👏

godotengine.org/article/design

#godot #godotengine #animation

Godot Engine :godot:

Importing your 3D models into Godot has never been easier - thanks to the amazing work done by the animation team:

godotengine.org/article/introd

#godot #godotengine #fbx #ufbx

jenbanim

@godotengine noooo I'm running out of excuses to not learn Blender 😭

Smorty [she, her]

@godotengine I have had some difficulties importing looping animations lately from blender. More on this can be found in this post of mine
lemmy.blahaj.zone/post/1483627
This post seems to be mostly concerned with the ui of the importing step.

Feyter

@godotengine but does it work better than using gltf in your workflow from the start on?

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Fred :godot:

@godotengine I know it's a meme, but I find it a bit sad for people that are looking forward advances in Godot's render. Would be nicer something similar from Godot

Paul Black

@godotengine A screenshot from my game Project Teddy! I like it's graphics :D

✪ⓗⓞⓛⓞ✪
@godotengine rendered with godot! software no longer maintained!
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DELETED

@godotengine Great news <3 It's a no-brainer nevertheless

lynn

@godotengine Woah, this is huge. Makes me think about how Undertale boosted Game Maker to a place of being taken seriously.

Been with Godot since 2.x in 2016, congratulations on this!! This is awesome news

Godot Engine :godot:

Don't do this, people. It helps no one and if anything pushes people away from our community.

#godot #godotengine

Meme of someone drowning, "Can someone tell me how to solve this issue in Unity?"

Person high fiving them instead of helping, "Use Godot instead"
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🇸 🇭 🇮 🇳 🇲 🇦 🇮

@godotengine now, to be fair, (and this is coming from someone who spent the better part of a decade doing Unity gamedev professionally) most Unity Answers answers that don't do this are equally as unhelpful.
Every time I hit a non-trivial Unity issue and researched it, all the answers online are either:

- "buy my Asset in the Unity Asset Store, it does (almost) X"
- "oh never do X, you'll always want to do Y"
- "this is how you X:" followed by just A Lie (bonus points if it's in UnityScript)
- just a literal C# war-crime

So while I agree this isn't helpful, so precious little revolving around Unity is 😅

@godotengine now, to be fair, (and this is coming from someone who spent the better part of a decade doing Unity gamedev professionally) most Unity Answers answers that don't do this are equally as unhelpful.
Every time I hit a non-trivial Unity issue and researched it, all the answers online are either:

Godot Engine :godot:

Introducing the new #godotengine Forum 🎉

For the last couple of months, our Q&A platform has been in read-only mode. Now it has been superseded by our new and more powerful forum!

@WinstonYallow wrote about it in our blog:
godotengine.org/article/introd

Godot Engine :godot:

What's this? #GodotEngine 3.6‽

#Godot4 is all shiny and amazing, but many of you still need strong 3.x support for your released and in-dev projects.

Our contributors have started putting together a nice list of improvements, so let's have a first beta!

godotengine.org/article/dev-sn

Godot Engine :godot:

The illustration picture is from Ivy Sly's amazing tactical, turn-based multiplayer 2D fighting game (!) Your Only Move Is HUSTLE.

Check it out on Steam!

store.steampowered.com/app/221

Godot Engine :godot:

We're back from #GDC23, where @godotengine had an official booth for the first time!

It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

Our retrospective:
youtube.com/watch?v=vdAwlI6NG0

Godot Engine :godot:

4 years of development.
12,000 merged pull requests.
7,000 fixed issues.
1,500 individual contributors across engine and docs.

Godot 4.0 sets sail NOW! ⛵️

A complete overhaul. A solid foundation to build upon. #GodotEngine
godotengine.org/article/godot-

Godot Engine :godot:

We've just announced that the @godotengine project will soon be moving from @conservancy (to which we are forever grateful) to its very own Godot Foundation!

That shouldn't change much in practice as we're keeping the same people, policies and goals, but this opens up some new possibilities to support #GodotEngine in the near future! #opensource #FOSS

godotengine.org/article/godots

Godot Engine :godot:

Hello #Fediverse, and welcome to all the newly arrived!

This is the official account for #GodotEngine: godotengine.org

We'll try to share relevant news here more frequently ("we" being mostly @akien for now).

Stay tuned for #Godot4 beta 4 sometime this week :)

unfa🇺🇦

@godotengine @akien I'd love to see Godot more active on Mastodon :) Could we mirror Reduz's Tweets here? Or is that done already?

Godot Engine :godot:

HERE WE GO!

#GodotEngine 3.5 is finally released, and it's amazingly feature-packed!

🧭 Navigation
🏃 Physics interpolation
🧃 Better tweening
⏲️ Time singleton
📜 Label3D and TextMesh
🏷️ Unique node names
🌊 Flow containers
🎨 Async shaders
And more!

godotengine.org/article/godot-

Mircea Kitsune

@godotengine Almost forgot #Godot 3 still exists, given how excited I am about GD 4. Even so I salute the fact that important improvements are back-ported, this shows the team knows very well what it's doing.

Klampfradler 🎸🚴

@godotengine

Godot project: Nothing can stop us!
Apache httpd: Hold my beer...

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