HERE WE GO!
#GodotEngine 3.5 is finally released, and it's amazingly feature-packed!
π§ Navigation
π Physics interpolation
π§ Better tweening
β²οΈ Time singleton
π Label3D and TextMesh
π·οΈ Unique node names
π Flow containers
π¨ Async shaders
And more!
https://godotengine.org/article/godot-3-5-cant-stop-wont-stop
@godotengine Almost forgot #Godot 3 still exists, given how excited I am about GD 4. Even so I salute the fact that important improvements are back-ported, this shows the team knows very well what it's doing.