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Godot Engine :godot:

📅 259 days
🧮 3,520 commits
👤 521 contributors

We present to you: Godot 4.3 ✨
godotengine.org/releases/4.3/

We hope you enjoy the new release page format as much as we did preparing it!

#godot #godotengine #release #version #upgrade

26 comments
joltemon

@godotengine@mastodon.gamedev.place just in time for the gmtk game jam ​:ai_yaysuperfast:​

Tulip

@godotengine@mastodon.gamedev.place whilst I don't actually use Godot much anymore (primarily due to preferring to DiY everything), this is a very good upgrade. :3

Luke Miller

@godotengine Already half made a game with it (using the release candidates) and blown away by how clean it is. Best release ever!

Callie

@godotengine I just grabbed the last RC last night to play with some of these new additions because you've all done such awesome work. Didn't know I just had a day to wait.

Ossi

@godotengine Amazing update! I really like the new release page too, it's so much easier to read. Thank you!

Jago Nissi

@godotengine ehh?

Yeah, Morph is on it's way out, but still a bit surprising something is this broken.

Games Games Games

@godotengine @gamingonlinux my understanding is the Godot folks release Godot4 for Debian but its one of these 'install it yourself' with command line and such? Thats not my strength as yet. As others have said we'd hope some version of Godot4 might be showing up by now on Debian's 'app store' thingy?

blackknight95857669

@media_dept
More often than not, there's one if not several somebodies that will create .deb packages in a PPA, which will only require you DL the package and run it. If you want to make it an updateable package, then you can use CLI to add the PPA to your sources list.

For ex, with the laptop I just got, I installed Mint which is Debian based via Ubuntu. I'm going to use it for fixing electronics, which means I'll need to install several bits of software to help with that. One of those would be Open Boardview, which is an app that uses certain file types to display an interactive PCB, so you can click on a component and see details about it, and what it's connected to on the board. From the site for the program it's just a zip with a .run file. I searched for Open Boardview .deb and found a package I could just DL and then click on to install. Have to be a little careful with this method as there's always a chance you get something extra with the software you want tho.

The reason this is even available is most distros are pretty slow at approving software. So if you go look at a program from the distro and compare it to the current version from the Git or wherever it's hosted, often you'll find the distro is at least one version behind, if not several. They do this because "stability", which is understandable, but it means you'll be missing current functionality and bug fixes if you only rely on the distro versions.

It's up to the user, of course. If one isn't comfortable getting software from unofficial sources, that's understandable. I've been using Linux for nearly 2 decades now and pretty early on I realized I had to use unofficial stuff just to get things I wanted to use to work. One of these days I'll have to tell you about figuring out how to run World of Warcraft in 2007 on Ubuntu via Wine, lol.

@media_dept
More often than not, there's one if not several somebodies that will create .deb packages in a PPA, which will only require you DL the package and run it. If you want to make it an updateable package, then you can use CLI to add the PPA to your sources list.

For ex, with the laptop I just got, I installed Mint which is Debian based via Ubuntu. I'm going to use it for fixing electronics, which means I'll need to install several bits of software to help with that. One of those would be...

Jacob Ibáñez :verified:

@godotengine "Looking back at the amount of blood, sweat, and tears"

I didn't know that was a saying in English too! In Spanish we say it the exact same way, it's always funny to me when idioms can be translated literally 😄

On the actual topic: YAY!

Josh Jones

@godotengine This release notes format is a huge step up, well done!

OramaInteractive

@godotengine Congratulations on the release! Massive thanks to all Godot contributors for your hard work, this has to be the best update so far!

Chris Wood

@godotengine the release page looks incredible! 10/10! And written so clearly and playfully as well. Really inspiring

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