Don't do this, people. It helps no one and if anything pushes people away from our community.
Don't do this, people. It helps no one and if anything pushes people away from our community. 30 comments
@DearFox In the dev community in general, I like Godot, and I encourage people to try it out, but when someone has an issue, telling them to switch to another tool is totally horrible. It usually comes from young devs who are very enthusiastic over the engine they use, but I've also seen this pattern in older people, really terrible behavior, it only damages everyone. @shram86 @godotengine Having recently written a browser extension, the answer to basically every JavaScript question on Stackoverflow is "In Jquery, you can do..."
@shram86 @godotengine Remember all those questions which answers being "just use jQuery" or that assumed the user uses it? This is basically Nix users when you ask about an issue related to regular package managers, or Rust developers on C support posts @standingpad AUR maintainers asking Manjaro users to reproduce the issue in a chroot env Thats different. Packages should be tested in a clean build environment. If they work in there, it's a problem with users configuration. @godotengine yeah just like on some arch linux communities lol โfigure it outโ โif u gotta ask then dont use archโ @godotengine "Hey guys I've been working on this Unity project for 5 years now and it's almost ready to launch..." "pOrT iT tO gOdoT" @godotengine gotta love the classic "support" of "oh, you're using X? you should use Y instead!" @beeoproblem @godotengine The other one, of course, being 50,000 questions on why you want to do X, and 0 answers on how to do X @godotengine looked, shrugged, almost scrolled, realized it was from the Godot account, boosted @godotengine@mastodon.gamedev.place Seriously, if you don't know unity, it's fine to just not answer them. If you don't know it, they're not asking you. @godotengine I've seen a streamer say he doesn't want to ever try Godot because of his viewers telling him he was not using a real engine and he should switch to Godot... I think he came around and said he would try it, but if he didn't I still would not blame him. @gatlink @godotengine what is "not a game engine" can it make a game with an internal engine. then its a game engine. I like how there's something named "Godot" that has actually been *released* and is available. (3rd panel really ought to be "Wait for Godot...") @godotengine I think of this response as a variant on "you shouldn't want that." |
@godotengine :blobfoxcomfyterrified: Is this really happening on the Unity forums? :angery: