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@vacuumbeef I've had it playing in loop for 15 minutes, I might just leave it on for the rest of the day <3 New version of my #Orca #Sand patch. I also added some slopes to make it easier to see how the sand grains slide if the surface is not flat. ___ Well, here is pure instanity, this time I tried to make Tetris in #Orca No audio this time, sorry, apparently all of that is too cpu intensive, I wasn't able to record it without xruns. It is not really finished and I didn't get as far as implementing the tetramino rotation and you can accidentally wipe the right border of the grid, but it's a job for another day I guess. I should probably redo it from scratch too. Snake in #Orca is fun, but what about Arkanoid? If you don't catch the "ball", the score is reset to zero and destroyed blocks are put back in place Honestly, it was tough to record, I kept losing at the start. @vacuumbeef oh my goodness, you're a menace with that thing. You've grown too powerful. #Orca Snake game v2 Now the tail grows when you eat and new food is spawned randomly, there are scores now and some kind of game over message when you bump into wall. Sadly you can't grow your tail infinitely, max length = 15 tiles (with head) @vacuumbeef Wow, I can't believe you made an actual game in Orca. This is nuts. Do you think you'll open source it? Okay here is a Snake game I made in #Orca You can't die or grow, but anyway. (yeah this is what I do instead of finishing the second EP) #Jamuary #14 Tried some ideas to use T operand less, ended up wasting a lot of space, but it was interesting. @vacuumbeef aaaaah so good, the cinematic inverted sounding notes are a nice touch, they create good tension <3 *puts on loop* #Jamuary #7 This time I've got a crazy idea that was not involved something real musical in it, so I'm not sure how it sounds again, but look at that Christmas tree with it's twinkle lights and all that snow. Background sounds are partly triggered by snow falling on the tree, and the main sounds are turning on only after almost all the ground is covered in "snow". "Almost" because I lost some logic somewhere and it didn't worked as I expected and it was too late to fix it. #Jamuary №3 Of course, controlling it with #Orca as always. Also I'm just not made for performing anything live, it took so many tries to film it. And it mixed so bad. @vacuumbeef superb patch <3 So you still have that bug where leaving the window writes a letter right? If you don't hear anything musical here, then you just put 0 effort. Listen to it for several hours non-stop like I did, and you'll realise it's a masterpiece. Video should loop perfectly too if it's rendered correctly @vacuumbeef wonderful loop <3 definitely musical, I love the cicada sounding synth I finally managed to do something for #looptober A loop patch for #orca, I just need to start it with some amount of flying operators and it will play itself forever, unless I block the path with something I DID IT 📱 #PocoX3Pro #Droidian #rootfs build 📱 https://github.com/droidian-vayu/device-page/wiki No adaptation fiddling needed now, you just go and flash droidian through the fastboot, like on the officially supported devices. And the Full Disk Encryption is now supported! The pain was too much, I learned things I never though I will, but I did it finally. #LinuxMobile #MobileLinux #LinuxOnMobile #Phosh #Linux #Vayu
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@vacuumbeef Nice. It works and sounds painfully awful but I couldn't not do it. A snippet of the work-in-progress track for my second EP, made of finished #febrajam works. @vacuumbeef Getting fancy with translucent terminals I see. Looks and sound very nice, looking forward to Parts II. The first EP is on contant rotation aboard Pino. Here is some 3000 BPM stuff. It actually makes a nice sound, haha 🎵 As it's #BandcampFriday today, I want to shamelessly plug myself in with my recent EP, written completely in #Orca #livecoding environment with #SunVox #modular #synthesizer You can listen and download it on #bandcamp And maybe if you like it - you can support my release, while I am working on the second EP. @vacuumbeef Love it! Stresscult is my favorite so far, but they're all awesome. Great job 😃 I started making second EP and realized that I lost one of my Orca projects from february. @vacuumbeef shared the teaser on the Orca forum, I hope that's alright: 12
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Here are some details on how lines are cleared.
After the piece is placed, the game stops, then:
1) every line gets scanned and numbers of filled lines are going to that upside down pyramid
2) The pyramid outputs the least line number and line is being cleared
3) X operands that hold #, writes it up from cleared line to make everything above move down (S operands falls down naturally)
4) scanning happens again, loop is repeated on until there are no filled lines. And the game continues.
@vacuumbeef This is so crazy. I don't think most people can appreciate the genius in this - I've never seen anything like it.
in my head, from now on, it's all just orca patches, the source code for that particular part of the ship, for ease of maintenance and updating by the crew