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lectronaughty

#AUSPEX day 181 has gone live.

If a leap of faith in the dark is too demanding, why not simply walk on pure beams of light?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on an energy beam between two cyber platforms above a pitch black void.
95 comments
lectronaughty replied to lectronaughty

It's #AUSPEX day 182 and I'm still finding new nasty ways to waste your time after almost half a year.

You'd think light beams would still produce light if your torch goes out? It wasn't the case yesterday, it's still not true today. Not to mention they can bend awkwardly.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch in a dark cyberscape  is standing next to a bizarre beam of light that bends at a 45 degrees angle for no apparent reason. Let's just hope they're not supposed to walk on it.
lectronaughty replied to lectronaughty

So... It's #AUSPEX day 183.

It's been exactly half a year since this journey started. And in half a year, it will end. Unless it's an endless cycle.

The uncaring gods of absurdity are watching over us. Unless they don't.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch  appears to be floating in a black void between two rows of large sitting statues facing each others. The statues bear white neon pattern that look like vague skeletal features, or cyber suits, or both. The silhouette of an ancient door frame can be seen in the distance, hiding a grey setting sun.
lectronaughty replied to lectronaughty

#AUSPEX day 184 is out.

Climb, fall, repeat. Every day, year or century.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a square pillar covered with square tiles. Other pillars of various heights can be seen at various distances. Some are connected by energy beams. It's all pretty dark despite a few high tech polygonal lights.
lectronaughty replied to lectronaughty

#AUSPEX day 185 has been released.

Sometimes, all you can see is the wall you're running into.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a an energy beam that leads straight into a gigantic wall. There's no visible passage, though a few lights below may indicate some kind of respite.
lectronaughty replied to lectronaughty

Hey, it's #AUSPEX day 186, and if you hated yesterday's level, this one is likely worse.

It's much easier once you understand that the climbing controls are relative to the camera.

What is crazier, though? Climbing while holding a torch, or climbing in the dark?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure is managing to climb one of two definitely vertical twin towers while still holding a torch. A grey sun is setting in the black sky between the towers. There's probably some weird Spiderman vibes emanating from this scene.
lectronaughty replied to lectronaughty

#AUSPEX day 187 is live.

There's no such thing as too much jumping after too much climbing.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on column in a black void. Other barely lit columns of various heights can be seen around. There's a grey sun setting behind a shadowy archway in the distance.
lectronaughty replied to lectronaughty

#AUSPEX day 188 is out.

Still failing at basic accessibility since January 1st.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a thin transparent beam connecting some massive stone pillars floating in a black void like the round steps of giant stairs.
lectronaughty replied to lectronaughty

It's #AUSPEX day 189.

And yes, those numerous massive pillars are getting increasingly numerous and massive.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a large stone pillar emerging from a dark chasm with various other pillars very close to each other. More pillars are standing on these pillars. Truth be told, that's a lot of pillars. Did I mention pillars?
lectronaughty replied to lectronaughty

Is it #AUSPEX day 190?

Does a black flame brighten a black void?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a round platform suspended to higher columns by transparent beams. There's a brazier with a  black flame on the closet column. The rest of the scene vanishes in a black void.
lectronaughty replied to lectronaughty

#AUSPEX day 191 has been released.

One who seeks a straight path may never find it.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a thin curved wall that meanders in extremely convoluted ways through a dark abyss, surrounded by stone columns with torches feebly burning at the top.
lectronaughty replied to lectronaughty

#AUSPEX day 192 is live.

The path is straying further away from itself.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a thin curved wall joining two wave-shaped ramps that almost loop on themselves. There's a brazier and a torch burning on near columns. It's all pretty dark and likely extremely dangerous to take a step in any direction.
lectronaughty replied to lectronaughty

#AUSPEX day 193 is out.

And so it seems that the architect, famous for their overly ambitious projects which always start but never end, also never learns.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing where two monumental stone rings almost touch. Another ring loops over their head, forming some kind of giant chain that continues in the surrounding darkness.
lectronaughty replied to lectronaughty

Looks like it's #AUSPEX day 194.

The best use I have of this project so far is for me to remember which day of the week it is. It kind of succeeds in this regard, but the only reason is because I start a new track on every Monday, and yes, I know it's Friday.

I also most often remember which day of the year it is, thanks to this thread, but it's not exactly useful, is it? Well, it's still glorious in its own tiny way. That's the whole point.

Play the new level here:
lectronice.itch.io/auspex

Looks like it's #AUSPEX day 194.

The best use I have of this project so far is for me to remember which day of the week it is. It kind of succeeds in this regard, but the only reason is because I start a new track on every Monday, and yes, I know it's Friday.

I also most often remember which day of the year it is, thanks to this thread, but it's not exactly useful, is it? Well, it's still glorious in its own tiny way. That's the whole point.

A lone pixelated figure holding a torch, yes, still the same freaking character with the same torch after 194 days, is standing in some strange corridor made of giant rings aligned with a slight lateral offset. So it appears kind of oval, like a giant stone vagina or something like that. That wasn't intentional but hey, let's enjoy the awkward accidental symbolism while we're here, shall we?
lectronaughty replied to lectronaughty

#AUSPEX day 195 is out.

And here we are, visiting dead and ossified futures again.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing inside a large structure made of stone rings that reminds a bit of a giant rib cage.There's a grey sun setting in a dark sky between two rings.
lectronaughty replied to lectronaughty

#AUSPEX day 196 has gone live.

Following an unfortunate chain of events.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a large chain stretching inside a series of massive stone rings. A grey sun is setting in the distance under an archway formed by a ring.
lectronaughty replied to lectronaughty

It's #AUSPEX day 197.

Watching the watcher.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a curved platform in a dark and twisted landscape. Rows of bizarre contraptions that look a bit like one-eyed totems are looming over the scene.
lectronaughty replied to lectronaughty

Hey, #AUSPEX day 198 has been released.

In the the stone forest
There are no seasons
Only silence

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a stone column that looks like a tree trunk with giant petrified leaves. Similar tree-like structures can be seen in the distance.
lectronaughty replied to lectronaughty

Well, #AUSPEX day 199 has come.

Unnatural trees can be unnaturally tall.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a narrow bridge leading to some kind of very tall column or tower, with more similar buildings beyond in the shadows.
lectronaughty replied to lectronaughty

#AUSPEX day 200 has been released.

And we're still lost.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a narrow passage between monumental stone columns. Maybe that's a forest if you squint hard enough.
lectronaughty replied to lectronaughty

It's #AUSPEX day 201.

And yes, these large dark gaps mean it's time for a terrible, nerve-wreaking platforming sequence. Again.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing dangerously close to some dark abyss that obviously needs to be jumped over repeatedly for further progression and ego gratification.
lectronaughty replied to lectronaughty

#AUSPEX day 202 is out.

Enjoying the view from a place that is normally impossible to reach, but which deserved to be promoted from bug to feature.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a tall column and is turned towards some giant cyber totems looming over other similar columns. It's all very dark and white neon-lit.
lectronaughty replied to lectronaughty

#AUSPEX day 203 has been released.

Sometimes all you need is to push a button.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is is standing on a thin glass platform that is flying through a series of large square structures with high-tech white neon patterns.
lectronaughty replied to lectronaughty

So, it's #AUSPEX day 204.

And we're crossing one more bridge.

And I especially like today's loop, in all its saturated brokenness, and no, this screenshot obviously doesn't preview the sound.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing next to a burning brazier, on some kind of cyber bridge passing through large square rings, with various white neon patterns covering its dark polygonal surfaces.
lectronaughty replied to lectronaughty

#AUSPEX day 205 has gone live.

Fragmented spaces for fragmented times.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing somewhere in a complex structure made of polygonal glass panes and black cubes with diagonal white neon stripes. It's hard to tell if there are floors or walls. It's a big messy deconstructed dark space.
lectronaughty replied to lectronaughty

It's #AUSPEX day 206.

But it may feel like an eternity when wandering inside the near-never-ending inverted ziggurat.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is climbing a ladder inside a massive building with several levels up and down. Walls bear large white neon stripes and there is one burning brazier on each floor.
lectronaughty replied to lectronaughty

#AUSPEX day 207 had been released.

Visiting the land of the future dead.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing between two groups of monumental sitting statues that seems to be stacked upon the steps of a giant and very steep stairway. They look like screaming cyberskeletons and their vibe isn't exactly the most pleasant one.
lectronaughty replied to lectronaughty

#AUSPEX day 208 is out.

And everything new is old again.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a large chain between two evanescent pillars, high above some kind of high tech structure with white neon patterns cascading into an unseen abyss.
lectronaughty replied to lectronaughty

#AUSPEX day 209 has been released.

Contemplating one more empty city.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a glass structure, looming over a dark urban landscape with a grey sun setting below the curved horizon.
lectronaughty replied to lectronaughty

Here comes #AUSPEX day 210.

Let's have a little stroll around the monolith.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is climbing up a glass slope inside a glass and metal structure, seemingly built around some kind of  tall monolith with white neon patterns. Possibly a rocket.
lectronaughty replied to lectronaughty

#AUSPEX day 211 is live.

If you fall into the abyss, well, just don't, okay?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is falling into a black abyss, likely after a missed jump between two glass slopes. Oops.
lectronaughty replied to lectronaughty

Apparently, it's #AUSPEX day 212.

We're using rays of hope as a hypothetical transportation method.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on an oblique energy beam that seems to link small platforms in a vast dark space. There's no way to tell what kind of structure this is, as there are only a few vertical shadowy shapes in the distance, barely lit by a grey setting sun.
lectronaughty replied to lectronaughty

If you need a mostly healthy dose of noisy #ambient experiments with #handpan loops and distant #techno vibes, here's the sixth part of the #AUSPEX soundtrack.

lectronice.bandcamp.com/album/

I can't believe I've released six albums in six months. They're pretty raw indeed, but that still feels like quite an accomplishment.

lectronaughty replied to lectronaughty

It's #AUSPEX day 213.

The fabric of interwoven futures is too loose to hold for long.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a grid made of energy beams above a dark void.
lectronaughty replied to lectronaughty

#AUSPEX day 214 has been released.

Hail the King of Loops.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is facing a skeletal statue sitting on a transparent structure with an ouroboros symbol. There's a burning brazier in front of it. Everything is quite dark, but the scene seems to take place in a high-tech place with circuit-like patterns and neon lights.
lectronaughty replied to lectronaughty

It's #AUSPEX day 215.

All watched over by machines of dispassionate productivity.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing among a horde of Cyclopean totem-like machines that may or may not be watching with their ominous eyes.
lectronaughty replied to lectronaughty

#AUSPEX day 216 is out.

Watching the watchers.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing in shallow waters between rows of stacked one-eyed machines. It's all very dark and gloomy.
lectronaughty replied to lectronaughty

It's #AUSPEX day 217.

Are you still lost if everybody's watching?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch going down a set of stairs surrounded by pillars of robotic eyes, in a bizarre high-tech yet organic building.
lectronaughty replied to lectronaughty

#AUSPEX day 218 has been released.

And we're walking on mostly invisible light beams again, far from any floor or ceiling.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on an energy beam that goes through a dark abyss where large chains link an unseen bottom to an unseen ceiling.
lectronaughty replied to lectronaughty

Hey, it's #AUSPEX day 219.

We're wandering a deconstructed glass cathedral inhabited by sleeping machines.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing under a polygonal glass archway, in front of some kind of machine encased in a glass pillar. Similar machines and structures can be seen in the distance, emerging from a bottomless black chasm.
lectronaughty replied to lectronaughty

#AUSPEX day 220 is live.

Sometimes everything is going too fast for a proper picture.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a platform flying at high speed above a dark void. Hints of glass structures and one-eyed robots can be seen in the distance.
lectronaughty replied to lectronaughty

It's #AUSPEX day 221.

Going up and down a slippery slope.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is going down a massive glass and girders slope, with no top or bottom to be seen. A few glitches are visible below the transparent structure, everything else is pitch black.
lectronaughty replied to lectronaughty

#AUSPEX day 222 is out.

Walking back and forth endless bridges connecting nowhere to nowhere.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a long and narrow bridge with white neon patterns. Identical bridges can be seen in the foreground and in the background, a bit like conveyor belts.
lectronaughty replied to lectronaughty

#AUSPEX day 223 has gone live.

Let's wander on neon strips in the dark.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a small platform, looking in the distance, their back turned towards a burning brazier. Black strips with white neon patterns are meandering over a dark abyss, connecting the brazier to other small platforms.
lectronaughty replied to lectronaughty

It's AUSPEX day 224.

Yet nothing gets easier.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is looking at a convoluted landscape of neon ring towers with no clear way to move between them. There's a burning brazier near the pixelated figure, and everything else is a black void.
lectronaughty replied to lectronaughty

#AUSPEX day 225 has seen the light.

And so will you.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure who is not holding a torch is walking in a black and white tunnel with hypnotic neon patterns. There's a grey setting sun at the hypothetical end of the tunnel, unless it's some kind of giant eye, or something worse.
lectronaughty replied to lectronaughty

#AUSPEX day 226 was hopefully released right before lightning shut down the local power grid.

Yes, everything is broken, yet kind of whole. As usual.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a tunnel made of floating platforms above a dark abyss. It look quite hazardous.
lectronaughty replied to lectronaughty

It's #AUSPEX day 227.

And everything got tangled somehow.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a complex hanging structure made of large rings looping  over a black void. Walking from the inside of a ring to another close ring could be the right path, but it's hard to tell how everything connects.
lectronaughty replied to lectronaughty

Here's #AUSPEX day 228.

The loops may be broken, but the Loop is not.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on one of many giant rings forming wave-like structures over a black void. Two walls made of square glass panes with negative plus signs are visible on each side of the scene. The shadow of an archway is visible in  the distance, before a grey setting sun.
lectronaughty replied to lectronaughty

It's #AUSPEX day 229.

No matter how lost we are, let's stay positive.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a thin transparent floor made of glass panes with plus-shaped holes. Walls and floors made of identical panes vanish in the distance, forming a large architecture that blends into the pitch black sky, where a grey sun is setting.
lectronaughty replied to lectronaughty

#AUSPEX day 230 has been released.

And we're stumbling in the light.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a equally pixelated grid of energy beams that look so ethereal and confusing that I can only wish you good luck if you're attempting to play that level, not to mention the vast number of particle generators might slow down your computer quite a bit.
lectronaughty replied to lectronaughty

It's #AUSPEX day 231.

On the Uncanny Eyes Highway.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is crouching on a high-speed propulsion system similar to a conveyor belt. It's a screenshot, so everything seems to be static, but it's actually going pretty fast quite effortlessly.
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