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lectronaughty

#AUSPEX day 193 is out.

And so it seems that the architect, famous for their overly ambitious projects which always start but never end, also never learns.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing where two monumental stone rings almost touch. Another ring loops over their head, forming some kind of giant chain that continues in the surrounding darkness.
83 comments
lectronaughty replied to lectronaughty

Looks like it's #AUSPEX day 194.

The best use I have of this project so far is for me to remember which day of the week it is. It kind of succeeds in this regard, but the only reason is because I start a new track on every Monday, and yes, I know it's Friday.

I also most often remember which day of the year it is, thanks to this thread, but it's not exactly useful, is it? Well, it's still glorious in its own tiny way. That's the whole point.

Play the new level here:
lectronice.itch.io/auspex

Looks like it's #AUSPEX day 194.

The best use I have of this project so far is for me to remember which day of the week it is. It kind of succeeds in this regard, but the only reason is because I start a new track on every Monday, and yes, I know it's Friday.

I also most often remember which day of the year it is, thanks to this thread, but it's not exactly useful, is it? Well, it's still glorious in its own tiny way. That's the whole point.

A lone pixelated figure holding a torch, yes, still the same freaking character with the same torch after 194 days, is standing in some strange corridor made of giant rings aligned with a slight lateral offset. So it appears kind of oval, like a giant stone vagina or something like that. That wasn't intentional but hey, let's enjoy the awkward accidental symbolism while we're here, shall we?
lectronaughty replied to lectronaughty

#AUSPEX day 195 is out.

And here we are, visiting dead and ossified futures again.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing inside a large structure made of stone rings that reminds a bit of a giant rib cage.There's a grey sun setting in a dark sky between two rings.
lectronaughty replied to lectronaughty

#AUSPEX day 196 has gone live.

Following an unfortunate chain of events.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a large chain stretching inside a series of massive stone rings. A grey sun is setting in the distance under an archway formed by a ring.
lectronaughty replied to lectronaughty

It's #AUSPEX day 197.

Watching the watcher.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a curved platform in a dark and twisted landscape. Rows of bizarre contraptions that look a bit like one-eyed totems are looming over the scene.
lectronaughty replied to lectronaughty

Hey, #AUSPEX day 198 has been released.

In the the stone forest
There are no seasons
Only silence

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a stone column that looks like a tree trunk with giant petrified leaves. Similar tree-like structures can be seen in the distance.
lectronaughty replied to lectronaughty

Well, #AUSPEX day 199 has come.

Unnatural trees can be unnaturally tall.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a narrow bridge leading to some kind of very tall column or tower, with more similar buildings beyond in the shadows.
lectronaughty replied to lectronaughty

#AUSPEX day 200 has been released.

And we're still lost.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a narrow passage between monumental stone columns. Maybe that's a forest if you squint hard enough.
lectronaughty replied to lectronaughty

It's #AUSPEX day 201.

And yes, these large dark gaps mean it's time for a terrible, nerve-wreaking platforming sequence. Again.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing dangerously close to some dark abyss that obviously needs to be jumped over repeatedly for further progression and ego gratification.
lectronaughty replied to lectronaughty

#AUSPEX day 202 is out.

Enjoying the view from a place that is normally impossible to reach, but which deserved to be promoted from bug to feature.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a tall column and is turned towards some giant cyber totems looming over other similar columns. It's all very dark and white neon-lit.
lectronaughty replied to lectronaughty

#AUSPEX day 203 has been released.

Sometimes all you need is to push a button.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is is standing on a thin glass platform that is flying through a series of large square structures with high-tech white neon patterns.
lectronaughty replied to lectronaughty

So, it's #AUSPEX day 204.

And we're crossing one more bridge.

And I especially like today's loop, in all its saturated brokenness, and no, this screenshot obviously doesn't preview the sound.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing next to a burning brazier, on some kind of cyber bridge passing through large square rings, with various white neon patterns covering its dark polygonal surfaces.
lectronaughty replied to lectronaughty

#AUSPEX day 205 has gone live.

Fragmented spaces for fragmented times.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing somewhere in a complex structure made of polygonal glass panes and black cubes with diagonal white neon stripes. It's hard to tell if there are floors or walls. It's a big messy deconstructed dark space.
lectronaughty replied to lectronaughty

It's #AUSPEX day 206.

But it may feel like an eternity when wandering inside the near-never-ending inverted ziggurat.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is climbing a ladder inside a massive building with several levels up and down. Walls bear large white neon stripes and there is one burning brazier on each floor.
lectronaughty replied to lectronaughty

#AUSPEX day 207 had been released.

Visiting the land of the future dead.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing between two groups of monumental sitting statues that seems to be stacked upon the steps of a giant and very steep stairway. They look like screaming cyberskeletons and their vibe isn't exactly the most pleasant one.
lectronaughty replied to lectronaughty

#AUSPEX day 208 is out.

And everything new is old again.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a large chain between two evanescent pillars, high above some kind of high tech structure with white neon patterns cascading into an unseen abyss.
lectronaughty replied to lectronaughty

#AUSPEX day 209 has been released.

Contemplating one more empty city.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a glass structure, looming over a dark urban landscape with a grey sun setting below the curved horizon.
lectronaughty replied to lectronaughty

Here comes #AUSPEX day 210.

Let's have a little stroll around the monolith.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is climbing up a glass slope inside a glass and metal structure, seemingly built around some kind of  tall monolith with white neon patterns. Possibly a rocket.
lectronaughty replied to lectronaughty

#AUSPEX day 211 is live.

If you fall into the abyss, well, just don't, okay?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is falling into a black abyss, likely after a missed jump between two glass slopes. Oops.
lectronaughty replied to lectronaughty

Apparently, it's #AUSPEX day 212.

We're using rays of hope as a hypothetical transportation method.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on an oblique energy beam that seems to link small platforms in a vast dark space. There's no way to tell what kind of structure this is, as there are only a few vertical shadowy shapes in the distance, barely lit by a grey setting sun.
lectronaughty replied to lectronaughty

If you need a mostly healthy dose of noisy #ambient experiments with #handpan loops and distant #techno vibes, here's the sixth part of the #AUSPEX soundtrack.

lectronice.bandcamp.com/album/

I can't believe I've released six albums in six months. They're pretty raw indeed, but that still feels like quite an accomplishment.

lectronaughty replied to lectronaughty

It's #AUSPEX day 213.

The fabric of interwoven futures is too loose to hold for long.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a grid made of energy beams above a dark void.
lectronaughty replied to lectronaughty

#AUSPEX day 214 has been released.

Hail the King of Loops.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is facing a skeletal statue sitting on a transparent structure with an ouroboros symbol. There's a burning brazier in front of it. Everything is quite dark, but the scene seems to take place in a high-tech place with circuit-like patterns and neon lights.
lectronaughty replied to lectronaughty

It's #AUSPEX day 215.

All watched over by machines of dispassionate productivity.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing among a horde of Cyclopean totem-like machines that may or may not be watching with their ominous eyes.
lectronaughty replied to lectronaughty

#AUSPEX day 216 is out.

Watching the watchers.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing in shallow waters between rows of stacked one-eyed machines. It's all very dark and gloomy.
lectronaughty replied to lectronaughty

It's #AUSPEX day 217.

Are you still lost if everybody's watching?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch going down a set of stairs surrounded by pillars of robotic eyes, in a bizarre high-tech yet organic building.
lectronaughty replied to lectronaughty

#AUSPEX day 218 has been released.

And we're walking on mostly invisible light beams again, far from any floor or ceiling.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on an energy beam that goes through a dark abyss where large chains link an unseen bottom to an unseen ceiling.
lectronaughty replied to lectronaughty

Hey, it's #AUSPEX day 219.

We're wandering a deconstructed glass cathedral inhabited by sleeping machines.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing under a polygonal glass archway, in front of some kind of machine encased in a glass pillar. Similar machines and structures can be seen in the distance, emerging from a bottomless black chasm.
lectronaughty replied to lectronaughty

#AUSPEX day 220 is live.

Sometimes everything is going too fast for a proper picture.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a platform flying at high speed above a dark void. Hints of glass structures and one-eyed robots can be seen in the distance.
lectronaughty replied to lectronaughty

It's #AUSPEX day 221.

Going up and down a slippery slope.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is going down a massive glass and girders slope, with no top or bottom to be seen. A few glitches are visible below the transparent structure, everything else is pitch black.
lectronaughty replied to lectronaughty

#AUSPEX day 222 is out.

Walking back and forth endless bridges connecting nowhere to nowhere.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a long and narrow bridge with white neon patterns. Identical bridges can be seen in the foreground and in the background, a bit like conveyor belts.
lectronaughty replied to lectronaughty

#AUSPEX day 223 has gone live.

Let's wander on neon strips in the dark.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a small platform, looking in the distance, their back turned towards a burning brazier. Black strips with white neon patterns are meandering over a dark abyss, connecting the brazier to other small platforms.
lectronaughty replied to lectronaughty

It's AUSPEX day 224.

Yet nothing gets easier.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is looking at a convoluted landscape of neon ring towers with no clear way to move between them. There's a burning brazier near the pixelated figure, and everything else is a black void.
lectronaughty replied to lectronaughty

#AUSPEX day 225 has seen the light.

And so will you.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure who is not holding a torch is walking in a black and white tunnel with hypnotic neon patterns. There's a grey setting sun at the hypothetical end of the tunnel, unless it's some kind of giant eye, or something worse.
lectronaughty replied to lectronaughty

#AUSPEX day 226 was hopefully released right before lightning shut down the local power grid.

Yes, everything is broken, yet kind of whole. As usual.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a tunnel made of floating platforms above a dark abyss. It look quite hazardous.
lectronaughty replied to lectronaughty

It's #AUSPEX day 227.

And everything got tangled somehow.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a complex hanging structure made of large rings looping  over a black void. Walking from the inside of a ring to another close ring could be the right path, but it's hard to tell how everything connects.
lectronaughty replied to lectronaughty

Here's #AUSPEX day 228.

The loops may be broken, but the Loop is not.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on one of many giant rings forming wave-like structures over a black void. Two walls made of square glass panes with negative plus signs are visible on each side of the scene. The shadow of an archway is visible in  the distance, before a grey setting sun.
lectronaughty replied to lectronaughty

It's #AUSPEX day 229.

No matter how lost we are, let's stay positive.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a thin transparent floor made of glass panes with plus-shaped holes. Walls and floors made of identical panes vanish in the distance, forming a large architecture that blends into the pitch black sky, where a grey sun is setting.
lectronaughty replied to lectronaughty

#AUSPEX day 230 has been released.

And we're stumbling in the light.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a equally pixelated grid of energy beams that look so ethereal and confusing that I can only wish you good luck if you're attempting to play that level, not to mention the vast number of particle generators might slow down your computer quite a bit.
lectronaughty replied to lectronaughty

It's #AUSPEX day 231.

On the Uncanny Eyes Highway.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is crouching on a high-speed propulsion system similar to a conveyor belt. It's a screenshot, so everything seems to be static, but it's actually going pretty fast quite effortlessly.
lectronaughty replied to lectronaughty

#AUSPEX day 232 is out.

And we're wondering where all the octagons have gone.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing near a column with a burning brazier in front of it. The floor is shaped by large octagonal holes that form negative patterns and draw some kind of path that stretches far in the distant darkness, apparently leading to an archway.
lectronaughty replied to lectronaughty

#AUSPEX day 233 has been released.

And the current labyrinths are still mocking the future.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking between two rows of tall stone pillars, forming some kind of corridor with an unseen ceiling. Everything is grey and dim, even the sun setting on the dark horizon
lectronaughty replied to lectronaughty

#AUSPEX day 234 is live.

Maybe the machines have won since time immemorial.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a pillar connected to other pillars by thin bridges. Large black spheres with Cyclopean eyes are watching from higher pillars.
lectronaughty replied to lectronaughty

Apparently it's #AUSPEX day 235.

And we're still not out of these cursed ruins of dreamed places that never were.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is seen from above, standing on a black flying platform with neon lights, crossing some ominous ruins with geometric columns of various heights.
lectronaughty replied to lectronaughty

#AUSPEX day 236 is done.

Some would say it's time to relax a bit.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on one of four pillars forming a square, with another one in the middle displaying a brazier, and some giant sitting cyber skeleton leaning against it below. Other barely lit pillars can be seen in the distance, with many lanterns hanging from the dark skies.
lectronaughty replied to lectronaughty

It's #AUSPEX day 237.

What is the point to escape for one day if you still have to escape the next day?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is wandering through a dark labyrinth made of identical cross-shaped pillars of various heights. A couple of Cyclopean machines are watching.
lectronaughty replied to lectronaughty

#AUSPEX day 238 is out.

And we're once more lost in the innards of a giant machine.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a dark maze made of large transparent cubes with organic patterns on their surfaces.
lectronaughty replied to lectronaughty

Hey, it's #AUSPEX 239.

We're still in the empty land of melancholic robots.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a dark and complex landscape of transparent cubes with sparse neon lights below and a black sky above.
lectronaughty replied to lectronaughty

#AUSPEX day 240 is out.

No matter how many ruins of aborted civilizations were visited, the stairs were always here, lurking in the dark, ready to remind puny life forms of their ineffable greatness.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking down a set of glass stairs with organic metal patterns. The scene is lit by dark cubes with cross-shaped neon lights, and everything is blending in a tangle of darkness and transparency.
lectronaughty replied to lectronaughty

#AUSPEX day 241 has been released.

And incomplete pyramids in the dark are still valid pyramids.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking up a mostly invisible glass pyramid lit from the inside by black cubes with neon lights. Space and architecture are quite hard to make sense of.
lectronaughty replied to lectronaughty

It's #AUSPEX day 242.

And 200 days later we still have no clue regarding life, the universe and everything.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch in near complete darkness is facing a gathering of ominous one-eyed spherical machines, with equally puzzling cubes at the lower level.
lectronaughty replied to lectronaughty

Well, #AUSPEX day 243 has been released.

And the sun is still setting.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure is watching a grey setting sun in a black sky from the edge of some high-tech structure made of polygonal platforms with white neon patterns.
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