Is it #AUSPEX day 190?
Does a black flame brighten a black void?
Play the new level here:
https://lectronice.itch.io/auspex
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Is it #AUSPEX day 190? Does a black flame brighten a black void? Play the new level here: 86 comments
#AUSPEX day 192 is live. The path is straying further away from itself. Play the new level here: #AUSPEX day 193 is out. And so it seems that the architect, famous for their overly ambitious projects which always start but never end, also never learns. Play the new level here: #AUSPEX day 195 is out. And here we are, visiting dead and ossified futures again. Play the new level here: #AUSPEX day 196 has gone live. Following an unfortunate chain of events. Play the new level here: It's #AUSPEX day 197. Watching the watcher. Play the new level here: Hey, #AUSPEX day 198 has been released. In the the stone forest Play the new level here: Well, #AUSPEX day 199 has come. Unnatural trees can be unnaturally tall. Play the new level here: #AUSPEX day 200 has been released. And we're still lost. Play the new level here: It's #AUSPEX day 201. And yes, these large dark gaps mean it's time for a terrible, nerve-wreaking platforming sequence. Again. Play the new level here: #AUSPEX day 202 is out. Enjoying the view from a place that is normally impossible to reach, but which deserved to be promoted from bug to feature. Play the new level here: #AUSPEX day 203 has been released. Sometimes all you need is to push a button. Play the new level here: So, it's #AUSPEX day 204. And we're crossing one more bridge. And I especially like today's loop, in all its saturated brokenness, and no, this screenshot obviously doesn't preview the sound. Play the new level here: #AUSPEX day 205 has gone live. Fragmented spaces for fragmented times. Play the new level here: It's #AUSPEX day 206. But it may feel like an eternity when wandering inside the near-never-ending inverted ziggurat. Play the new level here: #AUSPEX day 207 had been released. Visiting the land of the future dead. Play the new level here: #AUSPEX day 208 is out. And everything new is old again. Play the new level here: #AUSPEX day 209 has been released. Contemplating one more empty city. Play the new level here: Here comes #AUSPEX day 210. Let's have a little stroll around the monolith. Play the new level here: #AUSPEX day 211 is live. If you fall into the abyss, well, just don't, okay? Play the new level here: Apparently, it's #AUSPEX day 212. We're using rays of hope as a hypothetical transportation method. Play the new level here: If you need a mostly healthy dose of noisy #ambient experiments with #handpan loops and distant #techno vibes, here's the sixth part of the #AUSPEX soundtrack. https://lectronice.bandcamp.com/album/cancer I can't believe I've released six albums in six months. They're pretty raw indeed, but that still feels like quite an accomplishment. It's #AUSPEX day 213. The fabric of interwoven futures is too loose to hold for long. Play the new level here: #AUSPEX day 214 has been released. Hail the King of Loops. Play the new level here: It's #AUSPEX day 215. All watched over by machines of dispassionate productivity. Play the new level here: #AUSPEX day 216 is out. Watching the watchers. Play the new level here: It's #AUSPEX day 217. Are you still lost if everybody's watching? Play the new level here: #AUSPEX day 218 has been released. And we're walking on mostly invisible light beams again, far from any floor or ceiling. Play the new level here: Hey, it's #AUSPEX day 219. We're wandering a deconstructed glass cathedral inhabited by sleeping machines. Play the new level here: #AUSPEX day 220 is live. Sometimes everything is going too fast for a proper picture. Play the new level here: It's #AUSPEX day 221. Going up and down a slippery slope. Play the new level here: #AUSPEX day 222 is out. Walking back and forth endless bridges connecting nowhere to nowhere. Play the new level here: #AUSPEX day 223 has gone live. Let's wander on neon strips in the dark. Play the new level here: It's AUSPEX day 224. Yet nothing gets easier. Play the new level here: #AUSPEX day 225 has seen the light. And so will you. Play the new level here: #AUSPEX day 226 was hopefully released right before lightning shut down the local power grid. Yes, everything is broken, yet kind of whole. As usual. Play the new level here: It's #AUSPEX day 227. And everything got tangled somehow. Play the new level here: Here's #AUSPEX day 228. The loops may be broken, but the Loop is not. Play the new level here: It's #AUSPEX day 229. No matter how lost we are, let's stay positive. Play the new level here: #AUSPEX day 230 has been released. And we're stumbling in the light. Play the new level here: It's #AUSPEX day 231. On the Uncanny Eyes Highway. Play the new level here: #AUSPEX day 232 is out. And we're wondering where all the octagons have gone. Play the new level here: #AUSPEX day 233 has been released. And the current labyrinths are still mocking the future. Play the new level here: #AUSPEX day 234 is live. Maybe the machines have won since time immemorial. Play the new level here: Apparently it's #AUSPEX day 235. And we're still not out of these cursed ruins of dreamed places that never were. Play the new level here: #AUSPEX day 236 is done. Some would say it's time to relax a bit. Play the new level here: It's #AUSPEX day 237. What is the point to escape for one day if you still have to escape the next day? Play the new level here: #AUSPEX day 238 is out. And we're once more lost in the innards of a giant machine. Play the new level here: Hey, it's #AUSPEX 239. We're still in the empty land of melancholic robots. Play the new level here: #AUSPEX day 240 is out. No matter how many ruins of aborted civilizations were visited, the stairs were always here, lurking in the dark, ready to remind puny life forms of their ineffable greatness. Play the new level here: |
#AUSPEX day 191 has been released.
One who seeks a straight path may never find it.
Play the new level here:
https://lectronice.itch.io/auspex