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lectronaughty

#AUSPEX day 148 may or may not be out... Since Itch is apparently under a DDoS attack at the moment.

Let's pretend we're climbing this wild mountain, up and down. After all, it only exists in our minds, so what difference does it make?

Play the new level here, once everything is back up:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking a craggy path along a cliff, with twisted shapes and shadows in the foreground that look like petrified trees.
129 comments
lectronaughty replied to lectronaughty

My fourth monthly experimental album made with loops from the #AUSPEX soundtrack is out!

I'm quite happy with it, and not only because it features a guest with actual music theory knowledge playing a DIY plastic flute.

lectronice.bandcamp.com/album/

#ambient #handpan #flute

lectronaughty replied to lectronaughty

It's #AUSPEX day 149.

After yesterday's blackout, we're still lost in the mountain. But... inside the mountain.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a stone ledge in some kind of cave made of large square pillars. There's a small column emerging from the dark chasm below, with a torch on top of it.
lectronaughty replied to lectronaughty

Hey, it's #AUSPEX day 150.

Is it an enchanted beanstalk leading to fluffy but solid clouds? In any case, using a ladder seems more practical.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is climbing a ladder parallel to a thin tree growing between two large stone columns.
lectronaughty replied to lectronaughty

Guess what? It's #AUSPEX day 151.

And it's time for bad platformer mechanics in these cursed ruins overgrown with not-beanstalks. You will regret going there.

Play the new level here anyway:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing between two twisted trees on a seemingly isolated platform emerging from a dark abyss. A few light sources can be seen around on other, smaller platforms.
lectronaughty replied to lectronaughty

Well, it's #AUSPEX day 152.

We're currently wandering the desolate Swamps of Sleeplessness, where half dreams merge with reality vestiges, in no particular order and for no particular reason.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking away in dark waters, barely seen in the distance, between two old stone pillars forming half of an archway in the foreground, with a burning brazier in the middle.
lectronaughty replied to lectronaughty

#AUSPEX day 153 is out.

Pondering if the heavy chains of regret are only hindrances, or something to climb on.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a stone pillar, next to a platform with a burning brazier on it. Several massive chains can be seen around the scene, linking some parts of the landscape together.
lectronaughty replied to lectronaughty

#AUSPEX day 154 has been released.

Well, "released" is possibly not the best word with all those thick chains, but you get the idea.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a small stone platform dangling from a massive chain.  Many similar chains are hanging in the black abyss from an invisible ceiling. There's a grey and curved horizon in the distance, and a couple of burning braziers on other platforms.
lectronaughty replied to lectronaughty

#AUPSEX day 155 is live.

Sometimes, all you can do is to dive deeper in the dark.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a large chain that dives into an abyss in symmetrical fashion with three other chains, almost forming a cross if it wasn't for the black hole where they almost connect. Dark stone walls in the background evoke a circular or maybe square room, possibly belonging to some kind of temple.
lectronaughty replied to lectronaughty

#AUSPEX day 156 it out.

Does it even make sense to look for a path in such an unknowable space? Would crossing it give it meaning or purpose?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a small platform above a vast structure of made of curved stone pillars, barely lit with more torches and large glowing cubic artifacts. It's possibly an ancient factory of some kind, or a technological religious complex.
lectronaughty replied to lectronaughty

It's #AUSPEX day 157.

Manufacturing cryptic visions since before time was invented.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a convoluted conveyor belt that goes through a dark factory with some strange organic shapes. It's hard to tell if it's made of stone, metal, bones or ectoplasm. Probably a bit of each.
lectronaughty replied to lectronaughty

#AUSPEX day 158 has come.

And everything new is old again.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing in front of a black monolith with a bright vertical neon line. There are two other similar monoliths further in the distance, with a variety of twisted shapes in the shadows. A brazier with a black flame is burning in the foreground, with a dark void on each side.
lectronaughty replied to lectronaughty

It's #AUSPEX day 159.

And now is the perfect time to stumble endlessly into nightmarish slippery staircases.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is climbing up a spiral staircase floating in a dark void. Other staircases can be seen in the distance, without any clear destination except a few small square platforms below, lit by burning braziers.
lectronaughty replied to lectronaughty

#AUSPEX day 160 is out.

Debating whether we're wandering visions of cursed swimming pools or something more sinister.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing in a corridor between blocks made of smaller blocks in a vast grid made of bigger blocks. There are many torches burning in hanging lamps from the sky, perfectly aligned with the blocks, and a grey setting sun on the black horizon.
lectronaughty replied to lectronaughty

#AUSPEX day 161 has been released.

It's cubes all the way down. And up.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a structure of interconnected bridge-like platforms made of small cubic shapes. Bigger cubes with white neon lights float in the air at regular intervals. There's a brazier burning close to the pixelated figure, and vanishing neon pillars in the distance.
lectronaughty replied to lectronaughty

#AUSPEX day 162 is out.

Farewell, space kitten.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is facing a massive statue of a cat-like creature. It's likely some kind of monument, maybe an altar or a tomb.
lectronaughty replied to lectronaughty

Hey, it's #AUSPEX day 163.

All is well in the land of stairs and darkness.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is climbing up a convoluted set of stairs inside a large room with many thick stone pillars in the background, each lit by a torch. Lanterns are hanging from the black ceiling.
lectronaughty replied to lectronaughty

#AUSPEX day 164 is out, and it took me five days to finally notice I had forgotten to turn the pixel filter on after disabling it by mistake.

Visions were slightly clearer for five days.

Play the new level here:
lectronice.itch.io/auspex

A lone ACTUALLY pixelated figure holding a torch is standing in some dark place with plenty of pillars and torches and more pixels, as usual. It's been going on for 164 days, you know the drill. But there's no visible stairs, for once.
lectronaughty replied to lectronaughty

#AUSPEX day 165 has been released.

Black flames and white lights
They could be showing a path
Or just wasting energy

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is turned towards a shadowy architecture with pillars made of stone or concrete. They're standing on a black platform with white neon lights and polygonal glass slabs on the sides. Two braziers with a black flame are burning, one a few steps away, the other barely visible in the distance.
lectronaughty replied to lectronaughty

#AUSPEX day 166 is out.

Examining the possibility of a bridge.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is watching a grey setting sun from some kind of irregular bridge made of high-tech polygonal pillars with white neon lights patterns.
lectronaughty replied to lectronaughty

#AUSPEX day 167 is live.

Too much data is not enough.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is facing a transparent wall, or maybe some kind of tridimensional display, in a vast cyberscape made of black cubes and white neon lights.
lectronaughty replied to lectronaughty

It's #AUSPEX day 168.

Walking among purposeless machines.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a transparent bridge above some kind of dark cyberscape with white neon light patterns. There seems to be a gap between the structure they're standing on and the one on the other side. There's a narrow neon monolith in the background, disappearing  in the black sky.
lectronaughty replied to lectronaughty

#AUSPEX day 169 is out!

Please don't fall into the corrupt data stream.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a polygonal platform above some kind of dark cyber sewers with glass panes and glowing neon pillars. Navigating this place seems quite hazardous.
lectronaughty replied to lectronaughty

It's #AUSPEX day 170.

Dark machinery below, dark skies above.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a transparent platform above an indistinct black mass possibly made of machines or electronic circuits. Structures of glass and steel expand on the sides. The whole scene has a triangular composition, with a monumental door frame at the top, backlit by a grey sun.
lectronaughty replied to lectronaughty

#AUSPEX day 171 is live.

Wandering once again through the magnificent madness of the all-mighty stairs.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking down a complex high-tech structure made of stairs supported by twisted black and white pillars connected by steel and glass panes. It's visually a bit overwhelming and it's hard to tell what kind of space we're navigating.
lectronaughty replied to lectronaughty

Yes, it's #AUSPEX day 172.

And yes, stairs are here to stay. And yes, they're watching you.

Also, here comes a brand new feature that may or may not be useful to you: if you're feeling desperately lost, pressing "B" now opens a dialogue that allows you to go back instantly to the starting room.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a small angular bridge zigzagging between tall black pillars with white neon lights. Some kind of bas-relief face can be seen on the central pillar the pixellated figure is turned towards.
lectronaughty replied to lectronaughty

Against all odds, #AUSPEX day 173 is out!

Apparently we're visiting the strange land of architecture that vaguely looks like giant light bulbs. No brain cells left for a more poetic description, sorry. But maybe that's the point.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a glass and steel structure, close to a dark void. There's a brazier behind, and a few mostly black shapes with thin white patterns that remind a bit of giant light bulbs.
lectronaughty replied to lectronaughty

#AUSPEX day 174 is here.

High-wire walking on giant chains between buildings may or may not be the best idea. But what if it's the only way?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a massive chain, among other chains connecting tall black buildings with high-tech white neon patterns and pyramidal tops.
lectronaughty replied to lectronaughty

Here comes #AUSPEX day 175.

Mind the gap, because the gap won't mind you. It won't even stare back.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a broken bridge between to high-tech structures made of glass, black monoliths and white neon lights. Jumping might be the only option.
lectronaughty replied to lectronaughty

#AUSPEX day 176 is out.

Crossing bridges under bridges.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a bridge between two black pillars with white neon patterns and more bridges above. Similar bridges and pillars can be seen in the foreground and in the background, repeating the same structure.
lectronaughty replied to lectronaughty

Well, it's #AUSPEX day 177.

Falling from broken bridges to broken bridges.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing next to a ladder going up a glass pillar. Other equally spaced pillars and ladders can be seen further away. It's unclear how to reach them.
lectronaughty replied to lectronaughty

#AUSPEX day 178 has been released.

Trying to understand a rather negative space with paradoxical features.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing in front of a large transparent panel that could be some sort of screen. It displays a plus sign, which can also be seen in the distance on other panels floating above burning braziers. The scene takes place on a vaguely pyramidal black structure, which is only made visible through a few white neon patterns on its surface. A grey sun is setting in the pitch black sky.
lectronaughty replied to lectronaughty

It's #AUSPEX day 179.

Let's stay positive.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking in a glass corridor made of square panes with large holes shaped as plus signs.

It's all very dark and high-tech.
lectronaughty replied to lectronaughty

#AUSPEX day 180 is out!

Despite my workstation's connection being down but also being adamant that it's not, I had to use an old hard drive to transfer files to another computer.

At least I've managed to take a rather cool screenshot.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is falling down a black cyberstructure with white neon patterns into a bottomless abyss.

The torch isn't really visible, and it's hard to tell if a fall is actually occuring, but you'll have to trust me on this one. At least the shot looks quite nice.
lectronaughty replied to lectronaughty

#AUSPEX day 181 has gone live.

If a leap of faith in the dark is too demanding, why not simply walk on pure beams of light?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on an energy beam between two cyber platforms above a pitch black void.
lectronaughty replied to lectronaughty

It's #AUSPEX day 182 and I'm still finding new nasty ways to waste your time after almost half a year.

You'd think light beams would still produce light if your torch goes out? It wasn't the case yesterday, it's still not true today. Not to mention they can bend awkwardly.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch in a dark cyberscape  is standing next to a bizarre beam of light that bends at a 45 degrees angle for no apparent reason. Let's just hope they're not supposed to walk on it.
lectronaughty replied to lectronaughty

So... It's #AUSPEX day 183.

It's been exactly half a year since this journey started. And in half a year, it will end. Unless it's an endless cycle.

The uncaring gods of absurdity are watching over us. Unless they don't.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch  appears to be floating in a black void between two rows of large sitting statues facing each others. The statues bear white neon pattern that look like vague skeletal features, or cyber suits, or both. The silhouette of an ancient door frame can be seen in the distance, hiding a grey setting sun.
lectronaughty replied to lectronaughty

#AUSPEX day 184 is out.

Climb, fall, repeat. Every day, year or century.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a square pillar covered with square tiles. Other pillars of various heights can be seen at various distances. Some are connected by energy beams. It's all pretty dark despite a few high tech polygonal lights.
lectronaughty replied to lectronaughty

#AUSPEX day 185 has been released.

Sometimes, all you can see is the wall you're running into.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a an energy beam that leads straight into a gigantic wall. There's no visible passage, though a few lights below may indicate some kind of respite.
lectronaughty replied to lectronaughty

Hey, it's #AUSPEX day 186, and if you hated yesterday's level, this one is likely worse.

It's much easier once you understand that the climbing controls are relative to the camera.

What is crazier, though? Climbing while holding a torch, or climbing in the dark?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure is managing to climb one of two definitely vertical twin towers while still holding a torch. A grey sun is setting in the black sky between the towers. There's probably some weird Spiderman vibes emanating from this scene.
lectronaughty replied to lectronaughty

#AUSPEX day 187 is live.

There's no such thing as too much jumping after too much climbing.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on column in a black void. Other barely lit columns of various heights can be seen around. There's a grey sun setting behind a shadowy archway in the distance.
lectronaughty replied to lectronaughty

#AUSPEX day 188 is out.

Still failing at basic accessibility since January 1st.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a thin transparent beam connecting some massive stone pillars floating in a black void like the round steps of giant stairs.
lectronaughty replied to lectronaughty

It's #AUSPEX day 189.

And yes, those numerous massive pillars are getting increasingly numerous and massive.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a large stone pillar emerging from a dark chasm with various other pillars very close to each other. More pillars are standing on these pillars. Truth be told, that's a lot of pillars. Did I mention pillars?
lectronaughty replied to lectronaughty

Is it #AUSPEX day 190?

Does a black flame brighten a black void?

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a round platform suspended to higher columns by transparent beams. There's a brazier with a  black flame on the closet column. The rest of the scene vanishes in a black void.
lectronaughty replied to lectronaughty

#AUSPEX day 191 has been released.

One who seeks a straight path may never find it.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a thin curved wall that meanders in extremely convoluted ways through a dark abyss, surrounded by stone columns with torches feebly burning at the top.
lectronaughty replied to lectronaughty

#AUSPEX day 192 is live.

The path is straying further away from itself.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a thin curved wall joining two wave-shaped ramps that almost loop on themselves. There's a brazier and a torch burning on near columns. It's all pretty dark and likely extremely dangerous to take a step in any direction.
lectronaughty replied to lectronaughty

#AUSPEX day 193 is out.

And so it seems that the architect, famous for their overly ambitious projects which always start but never end, also never learns.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing where two monumental stone rings almost touch. Another ring loops over their head, forming some kind of giant chain that continues in the surrounding darkness.
lectronaughty replied to lectronaughty

Looks like it's #AUSPEX day 194.

The best use I have of this project so far is for me to remember which day of the week it is. It kind of succeeds in this regard, but the only reason is because I start a new track on every Monday, and yes, I know it's Friday.

I also most often remember which day of the year it is, thanks to this thread, but it's not exactly useful, is it? Well, it's still glorious in its own tiny way. That's the whole point.

Play the new level here:
lectronice.itch.io/auspex

Looks like it's #AUSPEX day 194.

The best use I have of this project so far is for me to remember which day of the week it is. It kind of succeeds in this regard, but the only reason is because I start a new track on every Monday, and yes, I know it's Friday.

I also most often remember which day of the year it is, thanks to this thread, but it's not exactly useful, is it? Well, it's still glorious in its own tiny way. That's the whole point.

A lone pixelated figure holding a torch, yes, still the same freaking character with the same torch after 194 days, is standing in some strange corridor made of giant rings aligned with a slight lateral offset. So it appears kind of oval, like a giant stone vagina or something like that. That wasn't intentional but hey, let's enjoy the awkward accidental symbolism while we're here, shall we?
lectronaughty replied to lectronaughty

#AUSPEX day 195 is out.

And here we are, visiting dead and ossified futures again.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing inside a large structure made of stone rings that reminds a bit of a giant rib cage.There's a grey sun setting in a dark sky between two rings.
lectronaughty replied to lectronaughty

#AUSPEX day 196 has gone live.

Following an unfortunate chain of events.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is walking on a large chain stretching inside a series of massive stone rings. A grey sun is setting in the distance under an archway formed by a ring.
lectronaughty replied to lectronaughty

It's #AUSPEX day 197.

Watching the watcher.

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a curved platform in a dark and twisted landscape. Rows of bizarre contraptions that look a bit like one-eyed totems are looming over the scene.
lectronaughty replied to lectronaughty

Hey, #AUSPEX day 198 has been released.

In the the stone forest
There are no seasons
Only silence

Play the new level here:
lectronice.itch.io/auspex

A lone pixelated figure holding a torch is standing on a stone column that looks like a tree trunk with giant petrified leaves. Similar tree-like structures can be seen in the distance.
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