We have a baguette cooking in the solar oven, it's hard to concentrate with that baking bread smell.
We have a baguette cooking in the solar oven, it's hard to concentrate with that baking bread smell. For the past few weeks I've been working on an arity checker(a gizmo that makes sure that functions behaves somewhat correctly.) My wiki passed all tests for the first time today. It's been a pretty interesting process. The factor and concat languages wiki are the only resources around that I found on the topic, well worth a dive:
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@neauoire I use matrix to talk to one friend only. I moved the only project room I hosted over to Zulip, and left almost all rooms I was in. Too noisy, and hosting a home server is a pain in the ass that seems to never get much better @neauoire *trying to join, loading... loading, loading... maybe it'll join* James L. Peterson's book on petri nets is adorned by a pretty solver for the Dining Philosophers Problem.
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@neauoire Stupid jokes aside, it looks really interesting even though I’m also not able to read the text on the cover or in the book. But I guess it is way over my head anyway at the moment. Still enjoying it. @neauoire I love that book! It resulted in me going down a rather deep Petri net rabbit hole.
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@neauoire I am fully cleared through customs by phone and explicitly was told I do not have to stop anywhere. Hi, Canada, I've missed you while I was gone @neauoire Thanks to you and @jbauer! :flan_hurrah: As for what I had planned, things went a bit off-piste, see https://merveilles.town/@alderwick/110328574102745275 for the full detail :cooldog: It was an absolute pleasure to watch this collaboration come together to build a tetris implementation for #uxn.
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@neauoire @nf @d6 @rek This was fun!! Topped out at level 10 score 237. Some feedback, it seems a little weird with z/s pieces, rotating it twice does not necessarily return you to the same position. I assume there's a good reason for this but I don't think I've seen it in another Tetris. I had some problems running it on Windows unless I used newest uxn git head. Also difficulty in early levels might be *too* low (which combined w/requirement to start at level 0 hurts replayability a little). Spent my morning watching @TodePond's excellent videos, and felt inspired to try parallel(only using 4 threads) processing in uxn to evaluate a sandworld type automata.
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A Brief Conversation with David Moon Rule of thumb: use Pure Parallelism if you can, Concurrency otherwise. When I was in elementary school, our teacher had us read this short story which traumatized me as a kid, and which pops into my mind every second week at least. Since I couldn't remember who wrote it, let alone the title, I eventually began thinking that I might have dreamt the whole thing. 30 years later, I encountered it again, it was The Machine Stops by E. M. Forster. Illustrations for the radio taiso morning routine.
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So, @d6 and @kelp made some improvements to the amiga demo and it now runs silky smooth at 60 fps and even includes the ball direction reversal on collision that I had forgotten to implement.
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This is great! And it definitely brings back memories! The Amiga was a pretty amazing computer at the time. I had a friend who had an Amiga and had it hooked up to an amplifier and speakers. I have fond memories of being a teenager and hanging out, spending hours watching demos and listening to the music and wondering how they coders were able to do such amazing things!
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We've completed the frame for our super-low heavy-duty bimini, we're calling it the roll-cage.
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@neauoire :: The mount of dead ends I found around "outsider paradigms" honestly makes me teary eyed. I've encounter the echos of many projects that not even web-archives can resurrect. I've been slowly trying to fix up some of the dead links on the Concatenative wiki and archiving projects that haven't been updated in over a decade. |
@neauoire are you venting the steam somehow?