So, @d6 and @kelp made some improvements to the amiga demo and it now runs silky smooth at 60 fps and even includes the ball direction reversal on collision that I had forgotten to implement.
https://git.sr.ht/~rabbits/uxn/tree/main/item/projects/examples/demos/amiga.tal
@neauoire @d6 @kelp
No palette rotation/manipulation?
313 lines?!? DANG! :o