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Devil Lu Linvega

It was an absolute pleasure to watch this collaboration come together to build a tetris implementation for #uxn.

Well done @nf, @d6 & @rek.

github.com/nf/fourtette

11 comments
vacuumbeef

@neauoire @nf @d6 @rek
oh it looks beautiful. And sounds are so pleasing.

Madagascar_Sky

@neauoire @nf @d6 @rek

Wow! I love the sound design! And the aesthetics are obviously wonderful!

Capital

@neauoire @nf @d6 @rek

Yeah, this is definitely my favorite rom. (Tho, my muscle memory of other tetris games is throwing my groove off). Love that it has a classic NES look, but follows modern rules (t-spin, sliding, hold, wall kicks, 5 block look ahead)

Capital

@neauoire :: I was super good at the DS Tetris. I managed to get past level 40 on that version.

Kevin Karhan :verified:

@neauoire @nf @d6 @rek okay, I'm not even remotely that kind of #1337Hax0r dude to deal with this coolness..

100r.co/site/uxn.html

no more sans serifs

@neauoire @nf @d6 @rek the sounds really nail the feel of playing tetris. Super satisfying.

mcc

@neauoire @nf @d6 @rek This was fun!! Topped out at level 10 score 237.

Some feedback, it seems a little weird with z/s pieces, rotating it twice does not necessarily return you to the same position. I assume there's a good reason for this but I don't think I've seen it in another Tetris. I had some problems running it on Windows unless I used newest uxn git head. Also difficulty in early levels might be *too* low (which combined w/requirement to start at level 0 hurts replayability a little).

Devil Lu Linvega

@mcc @nf @d6 @rek I was also thrown by the rotating scheme at first, it looks like the dmg version, but it uses the modern implementation.
tetris.fandom.com/wiki/SRS

Tendigits

@neauoire @nf @d6 @rek amazing work! Assembled perfectly. This looks so great and runs smoothly.
I used
Home = start/pause
Arrow keys = left/right move
Ctrl/option = left/right rotate
Shift = swap hold
Is that just my setup? or would it make sense to add to readme control section?

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