#AUSPEX day 112 is out.
So many lights, yet none to show the path.
Play the new level here:
https://lectronice.itch.io/auspex
Top-level
#AUSPEX day 112 is out. So many lights, yet none to show the path. Play the new level here: 11 comments
#AUSPEX day 115 has come. In a place that likely self-constructed and never had a name. Play the new level here: #AUSPEX day 117 has been released. Wandering the cybercathedral. Play the new level here: It's #AUSPEX day 118. And the spirals are back. Play the new level here: #AUSPEX day 119 has been released. In the land of slippery synthetic slopes. Play the new level here: It's #AUSPEX day 120 and I had to restrain myself from adding pounding techno to the soundtrack. Maybe tomorrow, though... There's probably a rave party going on somewhere near anyway. Play the new level here: #AUSPEX day 121 is out. All hail the synth pyramid, tomb of the great deluded future. Play the new level here: So, it's #AUSPEX day 122. Another vision of yesterday, but whether it's actually in the past or yet to come is hard to say. Play the new level here: I'd say it's #AUSPEX day 123, meaning this project is now more than 33,33% complete. In the land of cyber mausoleums, what could lie at the heart of a spiraled techno ziggurat? Play the new level here: |
This looks like #AUSPEX day 113.
Exploring the synthcaves of bleeding light.
Play the new level here:
https://lectronice.itch.io/auspex