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Jeff Geerling

DRM and backwards-thinking media companies mean we can't have nice things. youtube.com/watch?v=7CDKvdlD6u

10 comments
Alexey Skobkin

@geerlingguy
Yes, it's quite fun (and sad) that we shouldn't be needing physical media for a long time anymore, but it's still the ONLY way to own content in most cases.

Hamido

@skobkin @geerlingguy Even there they tried to stop us. Years ago I bought an album, and I had a fairly high end PC based hifi system. The CD drive would skip the audio and read the low quality MP3 tracks only, it was Sony's attempt to prevent ripping them. I got in touch and fortunately they replaced it with one without the data track, but it should not have been necessary.

Alexey Skobkin

@hamido @geerlingguy
Sometimes I can't even fathom the purpose behind those DRM's.

It often looks like they're doing it just for the sake of inconvenience. That's how stupid they look like.

Hamido

@skobkin @geerlingguy That's the problem, it only inconveniences the people who buy your stuff legitimately. It would have been much faster and easier for me to have downloaded it on Limewire or KaZaA or eMule, or whatever it was at that particular time.

AmonTheMetalHead

@skobkin @geerlingguy I find the state of music management tools sadly disappointing though, I have a (legal) collection that is quite massive but finding a tool that makes it easy to consult all this n an "offline" mode is... not easy.

There has be an easy to use tool out our there to keep ratings & playlists consistent over multiple machines? My duckduckgo searches so far are letting me down.

Alexey Skobkin

@AmonTheMetalHead @geerlingguy
Try checking out "media servers". Like Emby/Jellyfin for example. There are also some especially made for music.
Maybe they'll make your life easier.

AmonTheMetalHead

@skobkin @geerlingguy I've looked at Jellyfin and such, they come close but the "offline" features are always a sore point, either the players that connect to them don't support it or the server doesn't support it.

I'd be easy if mobile phone bandwidth was unlimited where I live.... *sigh*

Alexey Skobkin

@AmonTheMetalHead @geerlingguy
Ah, yes. If your bandwidth is capped or paid per GB, then it's not an ideal solution.
For you it probably should be something about periodical synchronization to the mobile device storage 🤔

AmonTheMetalHead

@skobkin @geerlingguy easy enough to work around on android as you can restrict an app to only use wifi & not mobile data, but you need a player that can handle that without crashing and you'd still need a unified format for play-lists (eg .m3u files) that you can dump into a cloud-synced location.

Eg: Say I usually use Rhythbox on my Linux Desktop, I'd still need to figure out how to export the files with a play-list.... Hmm maybe I should look more into nextcloud clients...

Alexey Skobkin

@AmonTheMetalHead @geerlingguy
Or syncthing for example. It's P2P and therefore doesn't need a server.

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