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85 comments
syn

@shi @endali oh holy shit I read it as "100k split", that's even better

๐Ÿ‡ธโ€Š๐Ÿ‡ญโ€Š๐Ÿ‡ฎโ€Š๐Ÿ‡ณโ€Š๐Ÿ‡ฒโ€Š๐Ÿ‡ฆโ€Š๐Ÿ‡ฎ

@syn @endali right?! 100k now and a thousand a month for both going forward.
Really hope more studios/pubs doing well financially follow suit, would be great if FOSS game engines got financial security to devote resources to on-boarding new people, R&D and maintenance.

chaos catgirl artic โค๏ธshe/her

@endali another win for re-logic :ablobcatheartsqueeze:โ€‹:blobcataww:โ€‹

Michaela

@endali damn. I should buy Terraria again I guess ๐Ÿ˜….

Andy :aglaceon: :teapot_blush: #RIPYassie

@endali I'm so glad the money I paid for Terraria this year is going toward this.

Gloopsies :fedora:

@andyy @endali

Never played Terraria but I've never seen a better ad for a game before, it's going straight to the wishlist until I get more time to play games

sotolf

@andyy @endali I also got terraria this year, and it's really nice to see it going to a good place :)

DELETED

@endali In the process of switching my two current projects over.

[HUGS] getimiskon :OwOid: :blobcatgooglywtf: :verified_neko:
@endali supporting free software projects is nice, but it would be nicer to use it for their newer games as well.
Abigail :nonbinary:

@endali Very based ReLogic. Also first time I've heard of a XNA reimplementation, targets .NET 7 as well.

Halfy!

@violetsix @endali it's really good too! I've used it to get some ofu earlier projects going again on modern platforms.

Also helped port a lot of indie games to Linux natively by being a drop in :)

Robert Lou Dobbs III

@violetsix @endali MonoGame is another XNA compatible reimplementation (I think). I hadn't heard of FNA. I thought I remembered reading that Terreria started out with XNA.

Raccoon Formality

@endali what's FNA?

edit: okay, i have the answer, thank you

atapi!! โ™ฅ๏ธ

@raccoonformality @endali open source, cross-platform reimplimentation of Microsoft XNA

Marco Lizza โ™ป๏ธ

@raccoonformality @endali An open-source reimplementation of the (now defunct) Microsoft XNA Framework (which was a quite amazing freeware engine/framework of the XBOX 360 era).

DELETED

@mode13h @raccoonformality @endali made my first ever game in XNA back in 2010. I quite liked it!

DELETED

@raccoonformality open-source C# framework for video games based on the discontinued microsoft XNA

fna-xna.github.io/

NitramiuZ

@endali Where did you find this? I checked their twitter but I can't see it there.
edit: found it on their terraria account: twitter.com/Terraria_Logic

Luna :circleA:

@nitramiuz @endali Logged out version doesn't show any new posts for some reason, here's the post on Nitter: nitter.net/Terraria_Logic/stat

Kris :v_bi: :v_amam:

@luna @nitramiuz yeah, i saw them post in on facebook initially

Athena L.M.

@endali Original source for this statement? It doesn't seem to appear on their Web site or their Twitter account.

Delta Wye

@endali BIG BIG โ€œRansomโ€ energy there!

โ€œYou wonโ€™t see any of this two million dollars. Not one dime.โ€

youtu.be/haThIxPnYro?si=iyhqur

Kevin Karhan :verified:

@endali $100k once and $1k p.m. is not that much in the grand scheme of things, but it'll certainly be a clear signal and may allow more devs to maintain these ful-time.

Personally, I wished for a big studio to go: "Fuck #Unity we'll now donate the amount equal to the necessary #Unity license to @godotengine / @fna@mastodon.gamedev.place / @defold / ... instead!

ash

re-logic isn't that big a studio though, is it? and 100k *is* a lot of money, probably enough to cover a payroll of a couple of workers for a month. it'd also be hard to calculate the unity license fees (which is part of the problem)

Third spruce tree on the left

@endali This. THis is how you game industry.

And it made me go buy Terraria too. Can't say no to a $12 game when it supports a good community player.

cameronbosch :endeavourOS:

@endali Now that's putting your money where your mouth is! I hope we see more games using Godot in the future!

Piko Starsider :verified_paw:

@SammyGalen @endali Having access to the souce code is not the same as open source. You need Unreal's permission to use or even see the source code, and this among other things makes it incompatible with the open source model.

When I modify a piece of open source software I can publish those changes and the whole community benefits from it. On the other side if I use Unreal Engine and make changes that could benefit others I would keep them for myself. Because it would benefit Epic the most, and I don't want to help making Epic more rich and powerful while I don't receive a dime from them.

@SammyGalen @endali Having access to the souce code is not the same as open source. You need Unreal's permission to use or even see the source code, and this among other things makes it incompatible with the open source model.

When I modify a piece of open source software I can publish those changes and the whole community benefits from it. On the other side if I use Unreal Engine and make changes that could benefit others I would keep them for myself. Because it would benefit Epic the most, and...

Stone Bear

@endali Unity have reached the "Find Out" phase...

wakest โ‚

@endali I was reading this and was like weird I have never heard of FNA. Its developed by like one person and it looks like the 100k +12k per year is all going to Ethan Lee (github.com/sponsors/flibitijib) which seems like a huge amount. I wonder if there will be a big change in that project with that sort of cash all the sudden.

wakest โ‚

@endali so I figured it out: Re-Logic are the developers of Terraria (en.wikipedia.org/wiki/Terraria) which is developed in Microsoft XNA that has recently been discontinued and FNA is an open source re-implementation of that engine! Makes sense that they would want to turbo charge the only FLOSS path to continue using the engine of their choice...

David

@liaizon
> XNA that has recently been discontinued

FYI, xna hasn't been supported for a decade! But Terraria is even older than that...

wakest โ‚

@idbrii ah yeah I see that now. I hadnt heard of either before this thread so was curious why a studio would drop 100k on an random engine written by 1 person so thats why I had looked into it

skry

@liaizon @endali When you consider the average salary of software developers, it may not seem like much money for them (depending on their local cost of living). Of course itโ€™s 100% more than most FOSS devs make though.

wakest โ‚

@skry @endali had to look up average salary of software developer and you are right, which is fucked up if you think about how much of the world needs to be doing other things that are not software...

skry

@liaizon @endali Yeah. I think the phrase is something like, โ€œsome of the best minds of my generation spend their time optimizing advertisingโ€. Some of the worst software jobs pay the most. Itโ€™s a problem.

Kite

@endali can someone link the source for this plz?

persistentdreamergames

@endali

Okay so I've heard about Godot...a lot. Never heard of FNA, but the fact that this is being done is HUGE.

Guba

@endali

Unity: We Are going to charge companies per download of a game made with our engine!

Everyone: Get fucked.

Re-Logic: We want you to get fucked so hard we are paying OTHER COMPANIES to fuck you over.

DELETED

@endali Proud to have bought Terraria 6 times, Relogic are so sweet

Chloe ๐Ÿชท

@endali ReLogic being absolutely awesome as usual!

Sr. Estegosaurio ๐Ÿฆ•

@endali You can even get this game #DRMFree at gog.com if you care about those things.

I'm currently working on a #nix derivation to get a better experience on #linux.

chksome

@SrEstegosaurio @endali I donโ€™t plan to ever play it again as Iโ€™ve beat it once, but I just bought another copy to support them.

Simon Mรผller :sparkles_trans:

@endali 100k each AND a 1000$ a month sponsor?

DAMN, talk about supporting the community

Ezlin Rye

@endali

Goodness, they are shelling out some serious money.

Pax Ahimsa Gethen

@endali

As a #Terraria fan I always got the sense that Re-Logic was unusually awesome for a game company; this is just more proof of that.

remote procedure chris

@endali truly amazing to see how unity has unilaterally got all of gaming unified against them now, it's fantastic

SuperDicq

@endali@tech.lgbt "Hey, your biggest competitor screwed up, here's 100k on top of that."

Acetopheles :heart_ace:

@endali love the Terraria Devs. Eternally promising not to update terraria yet still delivering.

I want to play it again

strangeloop

@endali Feels a bit virtual signaly to me. It's a nice win for the projects but the prose is melodramatic.

I think Unity will figure it out in time, they've already walked it back. This industry is infamously a powder keg on a short fuse.

ash

they walked it back, apologizing for "the confusion" instead of focusing on the breach of trust and asinine approach to licensing they presented which means they'll either be forced to abandon this idea completely or die (or at least hurt significantly, as they already are) on that hill, I think.

we don't really owe large companies like these leniency and understanding - if this is truly a mistake (I doubt it) a decision this impactful should've been researched more

odnankenobi

@endali a surprise to be sure, but a welcome one. Long live open source game engines!

Glitch

@endali Godot making fat stacks while unity slows makes it way towards debt

Baloo Uriza

@endali Lighting a candle and hoping for that moment when Google manages to piss off everyone in Maps and suddenly people start giving me money to keep contributing to OpenStreetMap.

granola.wad

@endali@tech.lgbt I wanna try out FNA. I heard lots about it so why not try it

exoplanetary

@endali Great move from Re-Logic here. Theyโ€™re up there with Ghost Ship Games in my book as the type of dev team I wish more devs would aspire to be.
The amount theyโ€™re pledging is no small quantity either. Really cool to see them do this.

Diabetic Heihachi

@endali
@hachx0
Holyshit... this is amazing! Total fuckin win for FOSS and a kick in the crotch to corporate enshittification. I hope more bigger studios throw down support. Unity can go shrivel up and die.

James Ryland Miller

@endali $100k EACH. And $1,000 a month each thereafter.

Ryo

@endali Awesome move. See @LouisIngenthron this is how you do it to keep the gamers by your side.

A:\lex :blobfoxcomputer:

@endali Not that I'm not super happy for Godot and FNA, but how do you even choose which projects to support when making such a move? There are countless other up and coming open source game engines who'd be equally deserving of such a windfall, and I don't know that I could ever feel good about choosing some over others...

kรฆt

@endali It's all going a bit "Oracle buys MySQL" isn't it?

DELETED

@endali Terraria devs are just like that
cool human beings โœจโ€‹

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