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wakest ⁂

@endali I was reading this and was like weird I have never heard of FNA. Its developed by like one person and it looks like the 100k +12k per year is all going to Ethan Lee (github.com/sponsors/flibitijib) which seems like a huge amount. I wonder if there will be a big change in that project with that sort of cash all the sudden.

6 comments
wakest ⁂

@endali so I figured it out: Re-Logic are the developers of Terraria (en.wikipedia.org/wiki/Terraria) which is developed in Microsoft XNA that has recently been discontinued and FNA is an open source re-implementation of that engine! Makes sense that they would want to turbo charge the only FLOSS path to continue using the engine of their choice...

David

@liaizon
> XNA that has recently been discontinued

FYI, xna hasn't been supported for a decade! But Terraria is even older than that...

wakest ⁂

@idbrii ah yeah I see that now. I hadnt heard of either before this thread so was curious why a studio would drop 100k on an random engine written by 1 person so thats why I had looked into it

skry

@liaizon @endali When you consider the average salary of software developers, it may not seem like much money for them (depending on their local cost of living). Of course it’s 100% more than most FOSS devs make though.

wakest ⁂

@skry @endali had to look up average salary of software developer and you are right, which is fucked up if you think about how much of the world needs to be doing other things that are not software...

skry

@liaizon @endali Yeah. I think the phrase is something like, “some of the best minds of my generation spend their time optimizing advertising”. Some of the worst software jobs pay the most. It’s a problem.

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