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eevee 🦊

or in the case of bethesda, we bought a game that already ran on linux and only put the windows version on steam because fuck you

28 comments
jberg

@eevee id didn’t even put those up on steam prior to their acquisition iirc.

eevee 🦊

@jberg well yes most of them were sold in a store

jaKa Močnik

@eevee id as in id software? do their recent games really run natively on linux? genuinely interested, because I vaguely remember this from the carmack days phoronix.com/news/MTI5NTA and not sure if played anything past quake II on linux. @jberg

jberg

@jkmcnk @eevee up until Doom 3, all their games had Linux builds.

SnoopJ

@jberg @jkmcnk @eevee idTech 4 ran on Linux as well, but only the games released before the acquisition got Linux releases (Doom 3, Quake 4, ET:QW, Prey). Even the later BFG edition of Doom 3 (which is a lot of the same code AFAIK) snubbed Linux.

Ted Mielczarek

@SnoopJ @jberg @jkmcnk @eevee I think all of the Linux ports of their early catalog were solely due to the efforts of @ddt .

Riedler

@eevee @jberg what, doom 2016 and eternal ran on Linux?

I mean, 2016 does, via wine, on my laptop even, but natively? that's the first time I've heard of that

eevee 🦊

i've been using linux for like 20 years, i can assure you i've heard of wine

demize

@eevee I am choosing to read this as the setup for a silly "I drink it all the time" joke rather than accept the reality that you have to say it because people are presenting it to you like the problem isn't that companies simply refuse to treat Linux as a valid target platform for literally anything

eevee 🦊

@demize it's great because the two main categories of offenders here are "companies with billions upon billions of dollars" and "indies making their game in a thing that literally has a button to click to make a linux build"

dprk_ebooks

@eevee
Haha using stall man's gnu userspace would drive anyone to drink 🤣

Nora Reed

@eevee me except for shopping at trader joes

GlaireDaggers

@eevee "just run it in Proton" cool suggestion, the cool indie game I just bought that literally runs on one of the Big Two engines just straight up won't boot through Proton! :)

eevee 🦊

@glairedaggers i bought a windows puzzle game from like 2001 and played it in wine and then it updated and stopped working and i was so mad i wrote an emulator for that specific game

Riedler

@eevee @glairedaggers wine is not- I mean scummvm is not an emulator

DELETED

@eevee lol i don't think i've ever run into a case where i *wanted* to use wine instead of being vaguely resigned to having no other option

Kawaoneechan

@eevee Yeah, if I'd been using Linux as my daily driver for 20 years I'd be an alcoholic too. /j

eevee 🦊

@benjistokman bethesda owns doom and quake. doom 1 2 3 and quake 1 2 3 4 all have id-supplied linux ports. bethesda put these games on steam for linux only

Lion abt not making pride puns

@eevee For DOOM I think they did some bizzare in-house remake in Unity or something. The giveaway was a few megabytes of game that was just the WAD files I needed for gzdoom et. al. suddenly balooning into a gig-plus of a port I will never use. Thanks Bethesda.

doomwiki.org/wiki/Doom_Classic

(Yes yes Unity has a Linux build and it might even work on one or two distributions if you're using Pulse but not Pipe and not raw ALSA and X and not Wayland and bluh bluh bluh.)

Ténno Seremélʹ

@LionsPhil Except that PipiWire supports ALSA and Pulse interfaces 🤔

@eevee

Katze

@LionsPhil @eevee Xwayland, alsa-plugins (both for pipewire and pulse), pipewire's pulse interface.

The three issues you listed are literally non-issues, except for maybe Xwayland, but that's what gamescope's for AFAIK.

Plus any Linux build is better than none.

Nekojimi

@eevee The thing that constantly gets me is that Bethesda still insists that "nooo we can't port Skyrim on Linux it's impossible" meanwhile a port of Skyrim probably just got re-released for the TI-82 last week

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