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Sven Slootweg

@rysiek @inkscape Only partly, though. There's a real problem in FOSS circles of (particularly) developers going "you're holding it wrong, you'll just have to learn how it works" rather than acknowledging that UX and accessibility are things that matter...

I have more than once seen projects actively reject help to improve these things because the project maintainer was of the opinion that it was "good enough" and it was people's own fault if they couldn't understand it.

7 comments
Oro "it's flatpak time" 🏳️‍🌈

@joepie91 @rysiek @inkscape the devs have a point here. Gimp isn't Photoshop, so you'll have to learn how to use it to *some* extent. But good design helps a lot too, ideally I could look at the available menus and go "okay, this menu says canvas, it must do things like resizing it" rather than find the option under a completely different menu.

Sven Slootweg

@orowith2os @rysiek @inkscape I can assure you that that is not the point that said devs are making.

Oro "it's flatpak time" 🏳️‍🌈

@joepie91 @rysiek @inkscape the point I see is "you're not using it correctly, this isn't (insert proprietary software here)". And they would be correct. Both software has different design decisions and different workflows. The best they can do is make it easily usable.

az

@orowith2os @joepie91 @rysiek @inkscape

I thought this was interesting about the way UX does or doesn't play into open source development

dani763f.github.io/FLOSS-UX/

Not all open source UX is bad, we still have vim. And not all proprietary UX is good but when you've sunk 1000 hours into learning one it's painful to learn another.

Michał "rysiek" Woźniak · 🇺🇦

@orowith2os @joepie91 it's a fine balance to be sure, and GIMP has improved significantly over the years.

Jeff Moe

@joepie91

What project did that? Can you link to the rejection? Thx.

IAG

@joepie91 @rysiek @inkscape It's not entirely disingenuous, I think. Abruptly changing the whole interface of a tool for the sake of making it more familiar to users of another tool torpedoes the muscle memories of people who learned the old interface. It's like changing Vim from a modal editor to a modeless one because it's not accessible for beginners. Everybody who has built up years of muscle memory using Vim as a modal editor would be pissed.
Not at all saying tools like GIMP aren't absolutely atrocious from a UI/UX perspective, but changing them to be nicer will almost always make it worse for people who have gotten used to the interface sucking, unless you also allow users to revert to the old one.

@joepie91 @rysiek @inkscape It's not entirely disingenuous, I think. Abruptly changing the whole interface of a tool for the sake of making it more familiar to users of another tool torpedoes the muscle memories of people who learned the old interface. It's like changing Vim from a modal editor to a modeless one because it's not accessible for beginners. Everybody who has built up years of muscle memory using Vim as a modal editor would be pissed.
Not at all saying tools like GIMP aren't absolutely...

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