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Rรฉmi Verschelde

Honestly, we do care about sharing our announcements to all users, and especially on a platform that's open source and user owned like Mastodon.

But we're seriously considering doing so with comments disabled in the future...

This is just one example but the amount of FOSS absolutists who give us shit for e.g. being hosted on GitHub is just not worth our time.

I have 15 years of FOSS development experience, I've seen it all. Absolutists just make FOSS seem toxic to pragmatic people.

21 comments
Rexx Deane ๐Ÿณ๏ธโ€๐ŸŒˆ

@akien I for one appreciate the availability of Godot on as many platforms as possible. It guarantees accessibility and diversity in the ecosystem, which is the essence of open source. The fact that Godot has big support from manufacturers is helpful and in no way means you're selling your soul to them.
I started using Godot to develop for the quest 2 because it was the easiest and least bloated way to do so, none of which would have been possible without support from meta.

Rexx Deane ๐Ÿณ๏ธโ€๐ŸŒˆ

@akien I'm only on Mastodon, so if disabling replies is what it takes to keep you putting announcements on here, by all means do so.

Emi

@rexxdeane @akien That's what we discussed actually. We don't want to abandon the platform, but the users are by far the more hostile to anything we post.

Ciro Continisio

@akien wow. I'm also surprised at the hate comments, indeed.
With Meta being such a central platform, you'd expect users of the engine to be happy, even if they're not making stuff for VR themselves...

Alanna

@akien I appreciated seeing the announcement. It's a pity it doesn't work on Quest 2. I'm no Meta fan, but just because you host something on their App Store doesn't mean you agree with what they do. It's better Godot is available for everyone in as many places as possible. People are, as usual, just looking for a fight for no reason, please keep up the good work.

Rรฉmi Verschelde

@kelpana Thanks! Yeah I wish it was available also on earlier headsets, I have a Quest 1 myself and it's now a brick after just a few years.

My understanding is that it relies on OS features that are pretty cutting edge and not available in earlier devices.

But maybe with time the contributors will find an alternative way to make some of it work on Quest 2. At least a few years back the "normal" flat Android editor "worked" when sideloaded on Quest 1 IIRC, but was mostly a gimmick.

Moss

@akien announcements only is fine for me

Gallen ๐Ÿ”œ EF

@akien
Me: I am using an orchestral library recorded by professionals, in a custom built recording studio, with top musicians from all over Europe (vienna symphonic library for the curious)

Them: why u not using this 2mb sound font, it's open source! Don't need anything more.

Me: facepalms

XD

Lawrence Pritchard Waterhouse

@akien I'm curious: Why does people being dicks in the comments cost you time? It's not like you *have* to respond to them, ignoring, muting, or blocking are options. (That said: If Godot had announced a collab with the German AfD you'd *expect* some backlash, even if that had no impact on its liberty status; so *I'm* surprised the reaction to a collab with Facebook/Threads/Meta surprised you)

Sonikku

@lpwaterhouse @akien
The problem now with dicks in comments is that they are often capable of triggering cancel culture. In other words, if they get left unchecked they will get you canceled.

Lawrence Pritchard Waterhouse

@Sonic2k @akien Eh, who cares? If what you did wasn't shitty it'll pass, and if it was, well...

njamster :godot:

@akien I'm afraid I have bad news for you: You CAN'T disable replies on Mastodon! ๐Ÿ˜… (And yes, that sucks!) Also, I'm sorry your Mastodon experience has been so negative. I guess many around here were driven to this place by corporate greed, so (imho) it's understandable they are very sensitive when it comes to *any* collabs in that space. Which doesn't excuse the way some of those concerns are voiced, of course. Again: I'm sorry. I appreciate you (and the project) being around here!

Rie

@emi_cpl @njamster @akien Disabling comments is a sorely needed feature - in the meantime you can at least mute a thread (stops showing you notifications).
Sorry you're having such a bad experience here :/ It seems like most people who feel very negatively about Meta flock to the fediverse. I don't want to touch their products myself either, but you don't deserve any flack over that - the XR port is a very cool achievement and lets more people enjoy gamedev!

Feyter

@akien very sad to see people behaving like this ๐Ÿ˜•

I get your dissatisfaction there, but I want you too remember that just the companies name makes some people emotional and emotion are a big trigger.

So I'm still on the believe that this is just a very loud minority. I'm sure most of the game dev people here are appreciating the work you're doing there. At least I do ๐Ÿ™‚

Zeh Fernando

@akien I was also a bit surprised, not then not really.

All of those seem to be kids who at most "dabble" with Godot. People who make being anti-something their identity. Of course a partnership with a big tech company will give them reply boners.

They're just finding their identity, and their voice, and are doing so by flexing righteousness. They'll grow, I know; I also used to refer to Microsoft as "M$".

/sbin/sam

@akien The knee-jerk, absolutist, scolding of Mastodon gets pretty exhausting

Jeremy Soller ๐Ÿฆ€

@akien Godot is one of the greatest open source projects in history, and I am not exaggerating. Ignore the haters!

Fauzruk

@akien Those that are complaining about this are probably not even FOSS contributors.

This is like complaining to the person that just made you a gift that you don't really like. It is just rude.

jjlinux | X unverified ๐Ÿ˜…

@akien that's what happens when people can't separate suggesting from elitism. You guys are the devs, you choose where you host your stuff. Keep up the effort, we all need you in our lives or we loose any anchor to sanity and ownership.

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