@akien I for one appreciate the availability of Godot on as many platforms as possible. It guarantees accessibility and diversity in the ecosystem, which is the essence of open source. The fact that Godot has big support from manufacturers is helpful and in no way means you're selling your soul to them.
I started using Godot to develop for the quest 2 because it was the easiest and least bloated way to do so, none of which would have been possible without support from meta.
@akien I'm only on Mastodon, so if disabling replies is what it takes to keep you putting announcements on here, by all means do so.