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Alanna

@akien I appreciated seeing the announcement. It's a pity it doesn't work on Quest 2. I'm no Meta fan, but just because you host something on their App Store doesn't mean you agree with what they do. It's better Godot is available for everyone in as many places as possible. People are, as usual, just looking for a fight for no reason, please keep up the good work.

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Rémi Verschelde

@kelpana Thanks! Yeah I wish it was available also on earlier headsets, I have a Quest 1 myself and it's now a brick after just a few years.

My understanding is that it relies on OS features that are pretty cutting edge and not available in earlier devices.

But maybe with time the contributors will find an alternative way to make some of it work on Quest 2. At least a few years back the "normal" flat Android editor "worked" when sideloaded on Quest 1 IIRC, but was mostly a gimmick.

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