In a frontier town, yes, everyone can cut their own wood, mend their own shoes, and gather their own food.
But in a new frontier town, everyone *has* to do these things, because there is no woodcutter, no cobbler, no grocer.
George argued that frontier towns didn't have abject poverty because they *also* didn't support grandiose wealth. The conditions of the frontier were leveling.
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As the town grows, an individual's access to raw resources diminishes. You have to travel further to chop wood. There's less space to grow vegetables. You compete with others to trap game.
But due to specialisation, the total amount of *wealth* produced by the town increases geometrically with each additional person.
Woodcutters, ranchers, farmers, bakers, cobblers, blacksmiths, clothiers… together they can produce *much* more collectively than the same number of unspecialised individuals. 🧵