As the town grows, an individual's access to raw resources diminishes. You have to travel further to chop wood. There's less space to grow vegetables. You compete with others to trap game.
But due to specialisation, the total amount of *wealth* produced by the town increases geometrically with each additional person.
Woodcutters, ranchers, farmers, bakers, cobblers, blacksmiths, clothiers… together they can produce *much* more collectively than the same number of unspecialised individuals. 🧵
George argued that in almost all circumstances, a growing population meant there was *more* wealth available per person, not less.
The cause of poverty wasn't a lack of wealth, it was how that wealth was distributed.
In particular, anyone who is able to acquire and rent out *land* is going to gain wealth while producing *nothing* in return. Land speculators are even worse; they prevent the creation of wealth by sitting on land could be used for production.
🧵