George suggests the solution to this is a Land Value Tax (LVT). He points out at length it should only be on the land itself, and *never* the improvements on such land.
A Land Value Tax penalises speculation. It encourages the land to be used as productively and improved as much as possible. It lowers land prices considerably, meaning lower rents and more affordable housing. And it's not a tax one can avoid. You can't hide land.
You can read more—a lot more—at http://gameofrent.com/ .
🧵
The reason I'm tooting about this is because in the city-builder I'm playing¹, the geometric increase in wealth from labour specialisation is noticeable. A small town struggles to keep everyone fed, clothed, housed, educated, healthy, and safe.
A large town is able to support hospitals, emergency services, schools, kindergartens, grocery stores, universities, and more. Specialised labour really does make each additional mouth to feed *easier*.
It's a good game. 🧵
¹ https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/
The reason I'm tooting about this is because in the city-builder I'm playing¹, the geometric increase in wealth from labour specialisation is noticeable. A small town struggles to keep everyone fed, clothed, housed, educated, healthy, and safe.
A large town is able to support hospitals, emergency services, schools, kindergartens, grocery stores, universities, and more. Specialised labour really does make each additional mouth to feed *easier*.