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Ilya Zverev

You might think, this is normal, OpenStreetMap always relied on people, and companies rarely did anything good for us. Which is wrong, in OSM history years like this were rare, maybe 20%, mostly at the beginning.

That thing that's happening everywhere, with mass layoffs and axed projects, reached OSM indirectly. We're on our own now.

So what the community (well, @simon yesterday) is saying, we see Overture, Linux Foundation, and Niantic moving big money, why they don't support the commons, us?

23 comments
Ilya Zverev

And my points are:

1) €30k for participating in OSMF won't do anybody good, and everyone sees that. Niantic were smart to not subscribe.

2) Overture Maps delivers. They are worth their money, and they will make the world use OSM. They are good guys.

3) Supporting mappers is like supporting openssl. Nobody even thinks of how the map is made until something breaks. And OM protects people from obvious breakages.

4) There is no way to support mapping currently. At all. Not Niantic's or LF fault.

Michal Migurski 🍉

@zverik Good thread, you’re basically on target. Overture is an outcome of OSMF’s traditional policy to remain as small as possible, plus a decade of the originating companies repeating each others’ work on OSM mapping and validation and finally realizing they have a common interest.

Ian Dees

@migurski @zverik Yep, this is my read on the situation as well. Companies want someone to talk to and some way to support mapping efforts. When they didn't get that from OSMF they made their own thing.

Michal Migurski 🍉

@ian @zverik That lost decade was a key ingredient: those of us who’ve moved through these companies working on OSM-adjacent things kept hearing the same stuff in our informal chats over the years, like “oh yeah they’re trying to figure that out at the fruit company too but nobody’s allowed to share notes unless we create an exec-approved structure to do it in” … this is what LF is for.

Ilya Zverev

Made all this into a blog post (in Russian), adding some context:

shtosm.ru/all/ne-vina-niantic/

Simon Poole

@zverik You are really missing the point.

While it would have been nice if Niantic had supported the organisation producing what one of its major products is based on, that isn't a requirement and nobody suggested that.

What is despicable on any count, is refusing any communication while its customers vandalize #OpenStreetMap. For example communication on how to best mitigate said vandalism.
...

Ilya Zverev

@simon If OSM were successful, Niantic would be one in a thousand similarly influential map users.

To me, it's the same as the current e-scooters on sidewalks debate: the problem is not in scooter drivers or road code, but in the infrastructure.

OSM infrastructure hasn't significantly changed in 12 years, and that's not a LF's fault.

But, on the other hand, we'll have vector tiles any day now.

Ilya Zverev

(okay I'm missing the Fastly and Overpass things that happened in 2021, but still, that's not about mapping)

Simon Poole

@zverik I would suggest sticking with the facts including not claiming that #OpenStreetMap has failed.

OSM infrastructure is day and night different than it was in 2012. Not just technically but organisational too.

Heck back in 2012 the most popular editor was flash based Potlatch 2. Current contributors wouldn't even know what that is if you hit them over the head with it.

Ilya Zverev

@simon Good thing Mapbox was there for us back then!

I'm not saying OSM got worse or anything. Ten years ago I wouldn't write all this because nobody expected anything from the Board or OSMF. The governance did improve a lot with and after Allan.

It's just their strategy is still "make an app idk", and I want to affect it — but I don't have the hours to devote to working on the Board. Alas in this I feel I'm turning into Christoph :(

Simon Poole

@zverik actually Mapbox back then was a good example of how a symbiotic relationship with a commercial entity can work to the benefit of both sides.

Mapbox repeated what they had already done with Tilemill to kickstart the company enough that they could really get going. It was clear that this wouldn't fly without buy in from the OSMF and OSM at large, and they talked to the OSMF and once the grant was awarded the work on both the website and iD was done not against, but with the community.

Michal Migurski 🍉 replied to Simon

@simon @zverik The Mapbox staff doing the work at the time described how difficult it was to work with the community: enduring abuse, devoting time for psychological recovery, limiting time spent on the project, and swiftly exiting it once minimum deliverables were complete. Source: talks from team members ca. 2014, not recorded. Great software came out of it, but also a general understanding that the OSMF can’t support this kind of work.

Ilya Zverev replied to Michal Migurski 🍉

@migurski @simon Yeah I remember how Quincy was hired by OSMF to support iD, he tried and then noped out. Can't imagine how it is.

Guillaume Rischard replied to Ilya

@zverik @migurski @simon Quincy was great at his job, is pretty much universally loved, and is great at interacting with the community. He left for personal reasons.

Ilya Zverev replied to Guillaume

@grischard @migurski @simon If that's not the case, I'm happy to be found wrong!

Olivier Leroy

@zverik @simon I do not think OSM failed (on plenty of metrics)

Olivier Leroy

@zverik @simon Then I think you need to rephrase or specify that:

"If OSM were successful, Niantic would be one in a thousand similarly influential map users."

I interpret it at "OSM was not successful".

Ilya Zverev replied to Olivier

@defuneste @simon not successful ≠ failed. I meant it in terms of adoption as it is, a universal public geodatabase, not just a background layer or anything. So I'd say that's a failure of most companies to see the value in OSM, not of OSM itself.

Olivier Leroy replied to Ilya

@zverik @simon

Even here I would separate "not seeing value" and "not seeing value to provide some support". Seeing the list of company that use OSM, and pay mappers it does not seem they do not see value.

Even as a "public geodatabase" it is quite good and way above some corporate mess (yes I works in private sector and I have see some nightmare).

I should rephrase that: "data does not bring value, product does" (say a lot of folks)

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@zverik

This Pokémon only spawns in areas with the natural=beach tag. As a result, some players have been adding beaches near their neighborhoods to make it easier to catch the Pokémons. In fact, I've already come across Pokémon GO player blogs that actively encourage other players to edit the OpenStreetMap data directly to facilitate easier catching.

Ilya Zverev

@rtnf Niantic uses outdates map data, there's no confirmation that newsly mapped beaches affect pokemon spawns. Basically a few players encourage thousands other playes to vandalize the map, and a company is held accountable.

Marcos Dione

@zverik @rtnf it's not like a gun manufacturer being blamed for the people their guns kill. To complete the metaphor, the gun manufacturer would have to blindly give prizes for dressing people as deer and shooting them. Or something like that. IIRC, this is the second time Pokemon Go players 'cheat' by vandalizing the map; Niantic should have learned the first time. Honestly, if I played the game and there were prizes on ski slopes, glaciers or polar caps, I would feel pretty frustrated too.

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