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Open on mathstodon.xyz Zeno RogueTwitter:
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HyperRogue:
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Mathematics, game development, art, roguelikes, hyperbolic geometry. Sometimes all at once.
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The newest great discovery in tilings is already implemented in HyperRogue. So you can play infinite aperiodic Minesweeper on it, or whatever! Explained by @csk here: https://mathstodon.xyz/@csk/110058791736888417
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One more interesting thing: the "hats" are 14-gons (counting the long edge as two), what happens when we try to draw a "straight line" by exit each tile via the edge opposite (+7) to the edge we have entered it? (Bulls in Bull Dash move like this...)
The result gets very random, especially compared to the Penrose kite-and-dart (despite both being based on a hierarchical construction).