Medley Interlisp has a cute 1-bit bitmap editor, thanks for the head's up @screwtape
https://interlisp.org/documentation/Medley-Primer.pdf
Medley Interlisp has a cute 1-bit bitmap editor, thanks for the head's up @screwtape You all know the old joke about the man who was searching for his lost watch under the lamppost. His friend came up to him and said, "What are you doing?" Went walking by the oceanside and someone was flying a really nice kite, with a long tail. We sat there to watch it for a while, I never really cared for kites, but I was entranced, I could have sat there to watch that thing fly for hours.
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@neauoire in the right context it’s incredibly soothing, like how people describe fishing. I once quit my job and drove with my future spouse to the Atlantic coast and hung around and flew kites for a few days, so it’s kind of a core emotional memory for me admittedly. I wasn't satisfied with sexels(a terminal bitmap drawing scheme) as it didn't map well with the 8x16 grid. So I've made a little format inspired from it. The representation of the pixels in this image in the text editor is all textual, except for the escape code(0x1b).
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@neauoire This doesn't help me at all in my search for a sixel editor, but TIL that the editor for Mad Max Fury Road, it called Margaret Sixel. @neauoire The fun part of search engine'ering. Probably similar to how I found the "old sun machine" in https://mastodon.sdf.org/@eiZen/109813574723462278 Sixel, short for "six pixels", is a bitmap graphics format supported by terminals and printers from DEC. It consists of a pattern six pixels high and one wide, resulting in 64 possible patterns. Each possible pattern is assigned an ASCII character, making the sixels easy to transmit on 7-bit serial links. @neauoire have you seen the things notcurses can pull off these days with sixels? https://github.com/dankamongmen/notcurses Found a pile of 10 books on raytracing in the marina bin.. THERE ARE OTHER NERDS IN HERE?! Wrote a little companion rom that does live evaluation of #uxn, so I can evaluate parts of a program to see its size and run length. Very worthwhile use of 6.4kb @neauoire I appreciate even that phrasing — "very worthwhile use of <amount of memory>”. Sadly rare and not a way we tend to qualify modern development. The sun is finally returning, it has been a long crappy winter. We're eager to finishing up the remaining projects and casting off to head north.
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Strapped the paintball CO2 tank, and keg to the wall so when we go sailing, everything stays put. I'm not too much into gadgets, but this is my favourite one. It's a spring hammer to make leading holes. If you're doing a lot of metal working, this gizmo is near indispensable.
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@neauoire Neat! On a related note, i do recall finding a very cool fastening tool, called a wire clamp: https://youtu.be/mRc7ZDRcgrQ I don't see many people talking about it in the DIY space, but I do find it elegant A plumbing sort of day aboard Pino, also.. making lots of holes in stainless steel. The owl displays a dialog bubble when the file state on the computer is different than that of the game, collecting a new spell, becoming a new character changes the game state and requests a new bubble to be drawn. Finishing up the last details in the Oquonie game, specifically the save/load file format handling. The game is designed to run on a VM, and will be distributed with a manual that describes exactly how to write an emulator to run the 700kb rom - Our hope is that if platforms change, or if someone want to run it on their own unique system, they need only port the emulator, so the game may survive bit rot. The entire toolchain including assemblers/linters is hosted on that same virtual machine. When I hear governmental officials talking about the unspoiled wilderness of BC, I think of it like a kind of "virtual wilderness", the only thru roads are owned by logging camps, so it's a kind of "trust us it's there" type of wilderness, people can't get there and so ought to take their words for it. But you need just sail north and not follow the ferry lines to find that all mountain-sides look like: <image of a clearcut mountainside>
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“Beautiful BC” is as believable “Trustworthy Conservative” - only the willfully blind can believe such misleading and dishonest slogans @neauoire Yeah, as much as I hate google, google earth is a good way to see what BC *really* looks like. Apple Maps works as well. I don't know of any other well-updated satellite imagery apps. I remember taking a dirt road off of the Coquihalla in the early 90's. Headed over the first ridge, clear cut as far as the eye could see. Of course, from the highway, all you could see was trees… @neauoire It's similar (but of course on a smaller scale) in Scotland, I mean it's considered wilderness from a British perspective, but all of it is known and owned and exploited. It's been nice to watch Kandria come together, Shinmera released a paper with some thoughts on how it has been to build the game in Common Lisp. When a function does something, it should do it completely, like a good bonfire. It should not be a smoky fire. It should burn itself completely. If it do not burn itself completely, a trace of the function will be left in what it does. Shunryu Suzuki, Zen Mind :enso: @neauoire i don't remember him talking specifically about function calls but surely he was Last night, I was thinking about the Genera scrollbar pattern which is a diagonal stroke that is more dense than what you could normally tile over 8x8 tiles. It turns out it's made of a pattern that tiles over 3 tiles, it's kind of a nice detail. |
@neauoire I think the tedit editor has both text and art as well. Very cool, thank you for making this!