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πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

I really hope I dont get screwed over on this kickstarter... I should be getting my board next month if all goes well.. Excited about this one.

kickstarter.com/projects/chess

24 comments
Dr. Guillermo Power :verified:

@freemo that’s pretty cool! The last digital chess board I had died long long ago πŸ˜”

πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@gpowerf I was going to buy the one that is about 2000 but it was just a little hard to justify, still I probably would have bought it. Then this came along for 500$ and it actually is nicer in many ways so i couldnt pass that up.

BigEatie

@freemo

Hadn't heard of this, but this look super cool. Please let us know how you like it.

Alexey Skobkin

@freemo
I expected for it to move the pieces automatically 😒

πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@skobkin all the stuff out there that does that has internal moving parts and is rather big... so I specifically dont want that, at least not until someone makes a solid state one.

Alexey Skobkin

@freemo
Yeah. I mean... electromagnets are with us for a... couple+ of centuries 😁
I don't see a big problem implementing that. They obviously have some kind of NFC/RFID identifiers in every piece, just need to also implement moving them. Yes, they'll also need some algorithm temporarily moving pieces that are on the way, but it's really not a new challenge and we have a lot of code like that in games.
It'll become more expensive I guess because of amounts of copper coils needed for that, but... wouldn't it worth it? I mean really seing the pieces moving by themselves...

@freemo
Yeah. I mean... electromagnets are with us for a... couple+ of centuries 😁
I don't see a big problem implementing that. They obviously have some kind of NFC/RFID identifiers in every piece, just need to also implement moving them. Yes, they'll also need some algorithm temporarily moving pieces that are on the way, but it's really not a new challenge and we have a lot of code like that in games.
It'll become more expensive I guess because of amounts of copper coils needed for that, but... wouldn't...

πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@skobkin yea i similarly thought using electromagnets should work.. you would need a grid of them smaller than the pieces for the motion to be smooth, but im not sure why people use other approaches.

Alexey Skobkin

@freemo
Yeah. We already have Qi chargers which utilize coil grids to charge multiple devices at once almost in any position. It most likely is just about scaling this and using more power πŸ€”
I personally also wouldn't mind if the pieces move in one quick slide from one position to another. I think it's possible to implement with only 64 coils (or even less). If we need to move a piece to an adjacent position, we can power up target coil with high voltage and other coils nearby with lower so only the piece which is not being held back would move πŸ€”
Using pulse modulation in combination with real-time position computation can also allow more smooth movements with reduced number of coils...

Looks like we just invented a magic chess board 🀣

@freemo
Yeah. We already have Qi chargers which utilize coil grids to charge multiple devices at once almost in any position. It most likely is just about scaling this and using more power πŸ€”
I personally also wouldn't mind if the pieces move in one quick slide from one position to another. I think it's possible to implement with only 64 coils (or even less). If we need to move a piece to an adjacent position, we can power up target coil with high voltage and other coils nearby with lower so only the...

πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@skobkin if you dont mind jerky movement that might work... in practice id imagine it would be harder than it seems (or else it would have been done)

Alexey Skobkin

@freemo Yes. I was thinking about jerky movements in the first PoC model. Then it could be fixed by utilizing magnetic field pulsation with real-time position tracking.
We'd obviously need teflon mats for each piece to reduce friction.
Of course it's be harder than that, but... The sole fact that it doesn't exist doesn't mean that it's very hard to do. I mean if these guys didn't slap a tablet to the chessboard while making it RGB-lit at the same time, I wouldn't think that someone needed that at all... But here we are.

Good luck with this campaign by the way. Hope it'll be released and delivered to you.

@freemo Yes. I was thinking about jerky movements in the first PoC model. Then it could be fixed by utilizing magnetic field pulsation with real-time position tracking.
We'd obviously need teflon mats for each piece to reduce friction.
Of course it's be harder than that, but... The sole fact that it doesn't exist doesn't mean that it's very hard to do. I mean if these guys didn't slap a tablet to the chessboard while making it RGB-lit at the same time, I wouldn't think that someone needed that at all......

πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@skobkin well there are chessboards that move pieces though.. a few models.. the reason i think it may be harder to do is becasue why would they build all these fancy robots inside the board that use magnets to move it.. surely the first thing they tried was a grid of coils.. surely, at least before designing a hoard of robots inside the damn thing.

Alexey Skobkin

@freemo
I mean... Mounting one magnet to a caret moving inside by two servo motors VS dozens of expensive copper coils πŸ™„
Let's compare the profits...

πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@skobkin im not so sure of that.. i mean wire isnt that expensive, and those robots need to communicate nad have processing power... id imagine the coils would be cheaper, at the very least affordable.. just taling about some chunks of iron and a bunch of wire.

Alexey Skobkin replied to πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@freemo
We still need at least the same amount of computations if not more when working with coils. Especially if trying to achieve smooth movements. We also need something to manage high currents on such a large scale. Let's say, we won't be considering fully paralleled operation of all coils at the same time. But we still need to be able to power at least ~8 coils at the same time.

Main challenge from my PoV is potential magnetic interference which can reduce the efficiency of each coil. But it's a task for some physics modeling, not just sudden brainstorm in Mastodon comments.

@freemo
We still need at least the same amount of computations if not more when working with coils. Especially if trying to achieve smooth movements. We also need something to manage high currents on such a large scale. Let's say, we won't be considering fully paralleled operation of all coils at the same time. But we still need to be able to power at least ~8 coils at the same time.

πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡± replied to Alexey

@skobkin yea this is one of those things we would have to test.. im not even sure how much power youd really need.

Alexey Skobkin replied to πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@freemo
Yeah. After solving the power problem, we may also need thick wire to avoid overheating or even burnout which can make this not only expensive, but also quite heavy.

But... Moving pieces are still fun!

πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡± replied to Alexey

@skobkin usually electromagnets using thin wire wth many turns

Alexey Skobkin replied to πŸŽ“ Dr. Freemo :jpf: πŸ‡³πŸ‡±

@freemo Yeah, it's more efficient, but minimally sufficient thickness of the wire is still a thing to determine. Also a subject for modeling and calculation...

All this sounds like a very interesting engineering project.

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