@davidrevoy nice! and it even keeps the same squid for the same name.
The only minor problem is that hats and such sometimes don't work with the head shape, but I don't see how that could be solved without excessive work (making assets for each type of head) or just removing headwear entirely. :blobCat_shrug: a bit of jank is ok I think.
@davidrevoy actually, maybe programmatically stretching headwear based on how wide the head is might look better. You'd still have to do a lot of work for that though; defining which headwear has to be stretched where, and stuff.