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Lickability

First, we’re going to be screening “Meet SwiftUI for spatial computing“ and “Take SwiftUI to the next dimension” from #WWDC23 to re-familiarize ourselves with visionOS and get a feel for how we’ll start to tackle our visionOS app!

#VisionPro #buildinpublic

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Lickability

Today we're setting up our visionOS project! We're starting with a volumetric window and adding two models (the record and player) to the scene. Our goal is to make one draggable and be notified when it collides with the other. #visionos #buildinpublic

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