hey look this function (PR_InitBumpMapDot3 aka PR_InitBump) calls itself by two different names
someone made a copy paste error, 19 years ago
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hey look this function (PR_InitBumpMapDot3 aka PR_InitBump) calls itself by two different names someone made a copy paste error, 19 years ago 10 comments
BTW, because it's always fun to mention this fact, it turns out this game (Barbie Fashion Show from 2004), embeds a python interpreter! python 2.2! "%s is an abstract class and cannot be explicitly instanciated" NINETEEN YEAR OLD TYPO SPOTTED it's "instantiated" wow, this engine doesn't believe in alignment AT ALL. I have one copy of the SDK which might help me hack this, but it's a shareware SDK and it has a trojan this is the sort of thing that happens to me all the time ahh. they stuck it in a self extractor, and that got infected. the installer inside is fine. okay this is really weird. The game stores user-created fashion designs as highly compressed jpeg. Kinda. See, it actually stores them TWICE. And it defaults to the jpeg version, but as soon as you modify the texture again, it regenerates them. |
C:\\Engines\\New Engine\\Ring0\\Win32\\PRSDK\\src\\Core\\Surfaces\\PR_D3DTexture.c
come on guys. "New Engine"?
THINK OF A NAME