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Foone🏳️‍⚧️

has no one documented the Wii libraries for handling Miis?
The RFL/RVL ones?

Huh.

4 comments
Foone🏳️‍⚧️

apparently the internal SDK library used for handling Miis is called RFL, for "Revolution FaceLib".
Interesting.

Foone🏳️‍⚧️

weird. It seems to just... not be documented. Either this one part of the Wii's ecosystem of SDKs never leaked, or just no one cared.

Foone🏳️‍⚧️

I had to reverse engineer this like a caveman! and this might just be specific to Wheel of Fortune (2010, Wii), I don't know if other Mii-based games use the same expressions.

Expressions:
0: smiling, eyes open
1: smiling, eyes closed (curved)
2: sad
3: sad with sad eyes
4: smiling, big eyes
5: smiling, dash eyes
6: O mouth

Foone🏳️‍⚧️

with my new debugging info, I can answer my own question:

RVLFaceExpression is an enum:
0x0 rvl_FaceNormal
0x1 rvl_FaceSmile
0x2 rvl_FaceAnger
0x3 rvl_FaceSorrow
0x4 rvl_Surprise
0x5 rvl_Blink
0x6 rvl_OpenMouth

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