This closeup of the microcode ROM shows the vertical select and output data lines and the zig-zag polysilicon select lines. Bits are stored by putting a transistor at each zig-zag, or not. Changing the focus shows the underlying transistor pattern and thus the microcode bits.
Why so much microcode? The basic operations and addressing modes took 250 micro-instructions; the other 3.7K implemented floating point and the "sophisticated object-oriented functions" of the system. The 432 was one of the first to use IEEE-754 floating point, still used today.