@cabel Their loss, UGG rocks.

Apple have always been a pain to work with, for game developers, but interestingly for different reasons through the years. Up to MacOS 7, the hardware was just catastrophically slow. During PowerPC, the hardware was better but the OS was still slow. WIth OSX and Intel, they tried several times to be better and always step on their own feet with stupid rules. Now with iOS, they act like they're the only game in town.

Almost as bad as launching a game in China.