@billyjoebowers right there with you. It seems my post hit a “I miss manuals” nerve for many that seems to avoid that manuals are important, should be made/included and also in many cases shouldn’t be required for basic use.
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@billyjoebowers right there with you. It seems my post hit a “I miss manuals” nerve for many that seems to avoid that manuals are important, should be made/included and also in many cases shouldn’t be required for basic use. 4 comments
@billyjoebowers yeah. I get that a single sentence won’t encapsulate all of UX and UI design, but it does seem to have ruffled many feathers to even suggest such a thing might have any relevance. I've used a lot of DAWs over the years, and they're not usually all that straight forward, there is a learning curve. But the difference is the ones where I could mostly figure it out, or look it up and say "Oh, I see" and the ones where I couldn't understand it at all and after I looked it up I'd say "You've got to be fucking kidding me". @billyjoebowers exactly, yes! Sometimes even with a manual stuff is so odd it is still hard to use, and sometimes much can be intuited. I prefer the later, and have yet to meet someone who didn’t like having things intelligible by and large. |
@davidaugust
"The interface should match the experience and needs of the user" doesn't even seem like it needs to be said and in no way contradicts the premise here , and yet I keep seeing it as an argument for...something?