@darius @fribbledom oh neat, I had no idea about Spelunky, would not have expected it to show up there!
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@darius @fribbledom oh neat, I had no idea about Spelunky, would not have expected it to show up there! 2 comments
@darius oh yeah, I can absolutely see why having some kind of simple short disambiguation convention is just obviously needed sPipe n'est pas une oPipe |
@SpindleyQ You can see it in Derek's Game Maker for Beginners tutorial, it uses the exact same style as Spelunky. oFoo for an object named Foo, sFoo for a sprite named Foo. There are a few others. It's simple but it works and imo it's absolutely necessary for gmscript
https://forums.tigsource.com/index.php?topic=3630.0