@SpindleyQ You can see it in Derek's Game Maker for Beginners tutorial, it uses the exact same style as Spelunky. oFoo for an object named Foo, sFoo for a sprite named Foo. There are a few others. It's simple but it works and imo it's absolutely necessary for gmscript
@darius oh yeah, I can absolutely see why having some kind of simple short disambiguation convention is just obviously needed
sPipe n'est pas une oPipe