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Eugen Rochko

To elaborate, to me it's because what you see is a computer model wearing a dead person's face as a mask.

And I'm convinced that if you had an actual video of the real person to compare with, their face would not move like that.

5 comments
G 🇮🇹

@Gargron I don't need an actual video because I very the dead person very well... I tried it but the animation is odd

G 🇮🇹

@Gargron I don't need an actual video because I knew the dead person very well... the animation is odd

Jay

@Gargron When I animated my late fathers face, it did not move like him, and was definitely suffering from “uncanny valley” But animating late relatives I’ve never seen seemed ok to me - presumably coz I Know no better. Next step would be AI that incorporates video footage of the person when alive to “train” it how to move

Andy Lundell 🙄

@gargron The weirdest part, besides the whole concept, is the animations themselves.

They kind of just bobble their heads, cycle through a few expressions, then blink twice.

Like they're a game character that's waiting for input.

I guess they have to do that because they don't have the context to create realistic, context-dependent movements tied to what the person is doing.

Sarah "Neila" Elkins

@Gargron Yeah, it's creepy. Hits the uncanny valley without a doubt. :s

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