To elaborate, to me it's because what you see is a computer model wearing a dead person's face as a mask.
And I'm convinced that if you had an actual video of the real person to compare with, their face would not move like that.
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To elaborate, to me it's because what you see is a computer model wearing a dead person's face as a mask. And I'm convinced that if you had an actual video of the real person to compare with, their face would not move like that. 5 comments
@Gargron When I animated my late fathers face, it did not move like him, and was definitely suffering from “uncanny valley” But animating late relatives I’ve never seen seemed ok to me - presumably coz I Know no better. Next step would be AI that incorporates video footage of the person when alive to “train” it how to move @gargron The weirdest part, besides the whole concept, is the animations themselves. They kind of just bobble their heads, cycle through a few expressions, then blink twice. Like they're a game character that's waiting for input. I guess they have to do that because they don't have the context to create realistic, context-dependent movements tied to what the person is doing. |
@Gargron I don't need an actual video because I very the dead person very well... I tried it but the animation is odd