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raphael

@davidrevoy oh shit, that looks really cool. what a step-up from either less than intuitive colour choices for hard/soft light/overlay, or separate layers for shadows and speculars/other effects.

1 comment
David Revoy

@gekitsu Yes, it has almost the same usage as Hard-Light but behaves slightly better in the rendering of light and shadows. I still need to test it on more advanced artwork, but it is promising.

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