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Jan (DL1JPH)

@menelion
"Language" doesn't have to mean spoken language. Look at old UI designs - most of the key elements carry an obvious meaning, often conveyed through visual means as much as words. This, too, is language. The crucial thing here is that it's unambiguous. Knowing the design elements enables the user to predict what an action is supposed to do and a developer to understand what their users would want to happen. It's become rather fashionable to break that pattern, though...
@david_chisnall

1 comment
GunChleoc

@DL1JPH @menelion @david_chisnall I once had a translation job where it looked like the marketing department got their hands on the UI strings and decided that the thing had to be jovial human sounding, so that the users could "relate" to it.

No screenshots, no context, no access to the development version of the program.

Translating that garbage was tough, lots of creative guessing about what they might actually mean.

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