alright, here it is! my splat renderer, now interactive! and mangled by whatever video encoding Windows uses by default for screen recordings
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alright, here it is! my splat renderer, now interactive! and mangled by whatever video encoding Windows uses by default for screen recordings 2 comments
I recently overhauled my renderer to use fixed point for world space coordinates, and here's a speed test showing what that gets me :3 In this video, the camera immediately accelerates up to 600 miles per hour and holds that speed for a moment, then briefly accelerates up to 600 miles per second, and then slows rapidly back to a resting speed. CW strobing |
I put it up on itch if anyone wants to mess around with it https://aeva.itch.io/vroom