I recently overhauled my renderer to use fixed point for world space coordinates, and here's a speed test showing what that gets me :3
In this video, the camera immediately accelerates up to 600 miles per hour and holds that speed for a moment, then briefly accelerates up to 600 miles per second, and then slows rapidly back to a resting speed.
I recently overhauled my renderer to use fixed point for world space coordinates, and here's a speed test showing what that gets me :3
In this video, the camera immediately accelerates up to 600 miles per hour and holds that speed for a moment, then briefly accelerates up to 600 miles per second, and then slows rapidly back to a resting speed.
CW strobing