@Natanox @drq @frameworkcomputer @godotengine Godot already has RISC-V support, to the extent that the platform allows us. Still fairly buggy due to bugs in GCC and the OS graphics stack. But it does run in some configurations.
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@Natanox @drq @frameworkcomputer @godotengine Godot already has RISC-V support, to the extent that the platform allows us. Still fairly buggy due to bugs in GCC and the OS graphics stack. But it does run in some configurations. No comments
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