@drq In some games (e.g. Fallout 1/2) enemies sometimes flee. But yes, it is rare.
I think it is done intentionally though. In most gaming situations it is perceived as super annoying because the player wants their loot or at least revenge. Fleeing enemies provide less dopamine.
Games are less fun when they realistic in wrong ways.
@shuro Original Fallout was brilliant in so many ways, including this one.
> the player wants their loot or at least revenge. Fleeing enemies provide less dopamine
As I said, ideally, enemies could drop and lose some loot while fleeing, and you should be able to give a chase, but it's on you whether you want to bother and live with possible consequences moving forward or not.
Most of the loot dropped in random encounters is just crap anyway, especially later in the game, as expected of raiders and highwaymen. Unless you're walking around in the vicinity of some high-tech faction, of course.
@shuro Original Fallout was brilliant in so many ways, including this one.
> the player wants their loot or at least revenge. Fleeing enemies provide less dopamine
As I said, ideally, enemies could drop and lose some loot while fleeing, and you should be able to give a chase, but it's on you whether you want to bother and live with possible consequences moving forward or not.